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Messages - Trevor

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1
General Discussion Forum / Re: So... is lackeyCCG dead?
« on: July 20, 2018, 10:30:28 PM »
Now that its my summer off, I will be working on it some more.

2
General Discussion Forum / Re: Friend's Lackey won't work
« on: February 03, 2018, 07:58:20 PM »
I'm spending some time on my February vacation to see if I can post an update to fix this issue.

3
General Discussion Forum / Re: Update for iOS 11?
« on: January 07, 2018, 09:24:09 AM »
Sorry guys. I'm trying to find time but I have a 1 year old and a 3 year old that are a lot of work to maintain. I've been looking into things a bit when I get a chance, but not sure when I can post the updates.

4
Server is back up now.

5
I'm moving tomorrow (6/24/17), so the server will be down for a day.

6
Bug Report Forum / Re: If LackeyCCG doesn't launch for you...
« on: February 16, 2017, 04:05:08 AM »
Hi, I am using a mac. I followed all the instructions for mac. It keeps on taking me to the you have no fonts page. But, I do have the fonts! Could you please help me.
You're running it from outside the folder.

7
General Discussion Forum / Re: Lackey's last update was in 2014!
« on: February 06, 2016, 06:28:14 PM »
I've been really busy with my baby. I'll post an update when I get some time.

8
General Discussion Forum / Re: If the server is offline...
« on: February 06, 2016, 06:27:32 PM »
Fixed.

9
Bug Report Forum / Re: Lackey Missing Fonts error
« on: November 14, 2015, 12:03:10 PM »
That is what happens if you try to run lackey app when it isn't adjacent to the folders that it needs to run, including fonts.

10
General Discussion Forum / Re: Custom Icon (.ico & .icns)
« on: November 14, 2015, 12:01:09 PM »
That's a pretty hard core icon for Lackey.

 ;D

11
No, I haven't gotten around to it. I've been really busy taking care of my baby so I haven't been doing much coding. I will be getting back to coding as soon as I have some time.

12
General Discussion Forum / Re: Host via DDNS
« on: September 12, 2015, 10:30:41 AM »
I second this request.

Being able to connect to a name rather than a set of numbers would be a lot more convenient.  Especially if/when ip6 is used.

There's no reason not to support it that I can think of.  The functionality is already there.   Requiring an ip address is simply a restriction Trevor decided to enforce.
 If you modify the file to put a name in, the field will support it and connect successfully  You just just can't type one in yourself and there are size limits.
I'll look into this as soon as I get some time. I've been really busy with my baby recently.

13
Plugins & Plugin Creation Forum / Re: Card Pool
« on: August 23, 2015, 07:44:39 PM »
Define a pack.

14
General Discussion Forum / Re: Translation
« on: August 16, 2015, 05:33:54 PM »
the plugin can be in multiple languages but much of the interface, like "Load deck" is static.

15
Plugins & Plugin Creation Forum / Re: Two questions on start.txt
« on: August 06, 2015, 05:44:33 AM »
New Game is the only way to load everything. This is because you need to do it after all players connect.

You should be able to shuffle the zones in multiple ways.

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