Author Topic: Two questions on start.txt  (Read 1419 times)

Nava

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Two questions on start.txt
« on: August 05, 2015, 03:53:36 AM »
I'm maintaining a plugin (Tribbles) which now employs a shared deck zone ("Troubles") to contain a certain set of cards which will affect all players and can not be changed or altered.
I use a start.txt to populate this shared game zone; the start.txt will send all relevant cards to that shared zone whenever a New game is started. Now I've got two issues:
  • Whenever Lackey starts it will not populate the shared zone, only if "New Game" is selected. Is there a way to do this?
  • Whenever a "New Game" is selected, the cards will be in the exact order given by start.txt. Is there a way to autoshuffle that shared zone upon loading it? Since it is a game zone there is no <shuffle> directive - and I don't want to match that game zone to a deck zone as the cards are fixed anyways and the players should have no way to alter that side deck.
Cheers, Nava

Trevor

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Re: Two questions on start.txt
« Reply #1 on: August 06, 2015, 05:44:33 AM »
New Game is the only way to load everything. This is because you need to do it after all players connect.

You should be able to shuffle the zones in multiple ways.

Nava

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Re: Two questions on start.txt
« Reply #2 on: August 06, 2015, 12:23:39 PM »
New Game is the only way to load everything. This is because you need to do it after all players connect.

You should be able to shuffle the zones in multiple ways.
So  I assume that is a "no you can't auto-shuffle a shared gamepile that is loaded by start.txt, you'll have to do it manually".