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#71
Join the Illuminati and see the world... differently.

Welcome to Illuminati: The New World Order (INWO), a game of conspiracies,
intrigue, secret deals, and betrayal.

Plugin: INWO
Maintainer: MightyBullMoose
Updatelist: https://raw.githubusercontent.com/MightyBullMoose/LackeyCCG-INWO/main/med/updatelist.txt
Updatelist: https://raw.githubusercontent.com/MightyBullMoose/LackeyCCG-INWO/main/high/updatelist.txt
Homepage: https://www.sjgames.com/inwo/
Rulebook: https://www.sjgames.com/inwo/rules/inwo-rules-12.pdf


--------------------------------------------------------------------------------
THE SETS
--------------------------------------------------------------------------------
Limited Edition
Unlimited Edition
One With Everything
Assassins
SubGenius
German Edition
Virtual Cards
Fan Created Cards

There were only a few card sets released for the game. The first release was
"Limited" Edition. This was followed up by Unlimited Edition, which had a
packaging difference in the booster packs, some typical artwork and card rules
changes, but was otherwise functionally identical to the Limited Edition.
There are 3 Promotional cards usually considered to be part of these releases,
though they did not appear in booster packs.

The cards in LackeyCCG are listed as Limited Edition and most of the card images
come from Limited Edition, though a few cards come from Unlimited. The is mostly
because those are the cards with decent quality images scans available.

Both "Limited" and "Unlimited" Edtion Starters contain 2 Illuminati, 2 Rares, 8
Uncommons, 22 Common Groups, 21 Common Plots, and no duplicates within a single
Starter. They were sold as a pack of two Starters for $9.95.

Both "Limited" and "Unlimited" Edition boosters were sold in Boxes of 60 packs,
with each pack retailing for $2.25 and a box retailing for $135.00.
"Limited Edition" Boosters contain 1 Rares, 3 Uncommons, 5 Common Groups and 6
Common Plots (or vice versa).
"Unlimited Edition" Boosters contain 2 Rares, 4 Uncommons (1/24 of Uncommons
being replaced with an Illuminati), 5 Common Groups, and 5 Common Plots.

Next was the "One With Everything" set, containing 450 cards and retailing for
$70.00. It included three of each of the nine Illuminati, one of every other
card in the Limited Edition set, the 3 Promo cards released to date, 10 blank
Group, and 10 blank Plot cards. This set was functionally identical to the
Limited Edition in content.

The next set was "Assassins," a 123 card expansion (plus 2 promo cards), which
largely expands on the base set. It added Ultra-Rare cards to the normal stack
of C/U/R, a new Illuminati, and a mix of other cards.

Assassins was sold in Booster Boxes of 60 Booster Packs, with a Box retailing
for $84.00 and each booster retailing for $1.40. Each booster contains 1 Rare
(1/10 of Rares replaced with Ultra-Rares), 2 Uncommons (with the Society of
Assassins Illuminati beint 33% more common than other Uncommons), and 5 Commons.

"Assassins One With Everything" is a virtual box set; that is, it didn't
actually exist, but I included it here as a virtual "pack" to go along with the
OWE and SubGenius box sets. It contains 3 copies of the Society of Assassins
Illuminati and 1 copy of every other card including the 2 promo cards, for a
total of 127 cards. A comperable cost to the SubGenius expansion is $21.95.

"SubGenius" was a box set of 100 cards which retailed for $16.95. While a few of
the card themes fit in with the first two expansions, most of the cards are
themed around the Church of the SubGenius - an online "Church" which dabbles in
weirdity. Most of the card scans in LackeyCCG would be considered Low or even
Poor quality, though the text is mostly readable.

The "German" Edition was largely similar to the original Limited Edition. Most
of the cards were either named the same (but translated into German) or had the
name changed to fit a German societal theme. For instance, Liquor Companies
became Breweries while New York City was changed to Frankfurt; the abilities on
most cards are either identical or nearly identical. Most German cards are hard
to come by, even the scans. 22 of the cards are utterly unique to the German
set,
and are the only German cards present in LackeyCCG; several of these card
scans are of notably poor quality, others are of high quality. All of the German
cards in LackeyCCG are provided with rules text translation into English.

"German 2" is an unofficial English language version of the 22 German cards,
which can more easily be used in play decks if you desire.

The "Virtual" set is a handful of cards which were printed in Pyramid Magazine
(SJGames house magazine). Some were contest winners, others were included in an
article for special play rules for a One Big Deck game.

The "Fan" cards are fan created cards pulled from various sources. They are
probably completely broken and aunplayable. Or fun. Definately fun. Use them
at your own risk.


#72
General Discussion Forum / Re: Cardpool of 1500+ cards is...
Last post by CrazyChucky - December 04, 2022, 09:27:15 PM
The issue isn't the number of cards in the plugin, but the number of cards saved in a card pool. I imagine similar slowdowns would probably result from a saved deck of similar size (though I've not tested this).
#73
General Discussion Forum / Re: Cardpool of 1500+ cards is...
Last post by vallerinism - December 01, 2022, 10:41:54 PM
I have a plugin with almost 5000 card images. The carddata.txt file is only 1.2MB. I've never had lackey lag/slow down/hang. One thing to consider is the dimensions of the cards themselves. All of my images are 374x522 and average 300KB in size.
#74
Plugins & Plugin Creation Forum / Re: Galactic Empires
Last post by ericbsmith42 - November 28, 2022, 12:16:04 PM
I've continued work on the Galactic Empires plugin for the last week, including some significant updates. I've added some sample playdecks as well as Pack support for all of the booster packs, boxes, and starters that were released.

Since the 100 card Universe Edition and later Starters were designed with card seeds to be relatively playable you can easily take one of those starters, maybe a booster pack or two, and throw them together as a first playdeck as well.
#75
Plugins & Plugin Creation Forum / Galactic Empires
Last post by ericbsmith42 - November 18, 2022, 02:52:11 AM
Hello everyone. My name is Eric, and I'm the guy who's maintained the last real website dedicated for the Galactic Empires CCG, the GE Card Museum.


I'm pretty new to Lackey and brand new to creating a Lackey Plugin. I was handed a preliminary plugin for Galactic Empires, which I've expanded a bit and added the ability to automatically download cards for. I've yet to get to truly test the plugin with by playing, but will be looking for players and suggestions and feedback on the plugin. I'll probably have about a thousand questions once I get going on this.

Plugin: Galactic Empires
Maintainer: Eric Smith (ericbsmith42)
Updatelist: https://raw.githubusercontent.com/ericbsmith42/LackeyCCG-GalacticEmpires/main/low/updatelist.txt
Updatelist: https://raw.githubusercontent.com/ericbsmith42/LackeyCCG-GalacticEmpires/main/high/updatelist.txt
Homepage: http://galacticempires.no-ip.org/GE
Rulebook: http://galacticempires.no-ip.org/GE/GErulesv21.html
Rulebook: http://galacticempires.no-ip.org/GE/GalacticFire/GERulebookV2.0.pdf


--
Eric B. Smith
ericbsmith42@gmail.com
#76
Plugins & Plugin Creation Forum / Re: Checksums unveiled?
Last post by lionelpx - November 15, 2022, 11:15:00 AM
I am pleased to let you know I have cracked this  8).

This is what you need to understand from Trevor's code:
  • Yes, it does consume the EOF -1 (\xFF) value, so you need to add it yourself
  • It does read each char as a signed char because in his code, Sum is a (signed) int so, even though he forces temp_char to be cast to unisgned char, it gets cast back to a signed char immediately because of the compound assignment to a signed int. That's how assignment works in C. The cast has no impact, you can remove/ignore it.
  • And the final very sneaky thing: it uses the C modulo operator %. The modulo operator in C does not work as it does in Python (see Guido's explanation). The C modulo is truncated while the Python modulo is floored. While the Python behavior makes sense (in numbers theory, you would go that way), it yields different values for negative integers, which is what makes us fail here. So you have to use a proper C-style truncated modulo implementation. Luckily, Python offers math.fmod.

So this is what you get:
import math

def checksum(path):
    value = 0
    with open(path, "rb") as fp:
        char = fp.peek(1)
        while char:
            char = fp.read(1)
            if char in [b"\n", b"\r"]:
                continue
            if char:
                value += int.from_bytes(char, byteorder="big", signed=True)
            else:
                value -= 1
            value = int(math.fmod(value, 100000000))
    return value

On my end, it works for all files, text or binary, images, and sounds alike. Have fun!
#77
Plugins & Plugin Creation Forum / Re: Magic: The Gathering Plugi...
Last post by CrazyChucky - November 08, 2022, 11:30:59 PM
Thanks! Reuploaded the images for SNC and CLB.
#78
Plugins & Plugin Creation Forum / Re: Magic: The Gathering Plugi...
Last post by turtlelemon - November 08, 2022, 02:41:12 AM
Thanks for updating!

Error Downloading Image for I think all 1snc and 2snc cards, as well as snc 276 and 278 and 2clb 931-934.
#79
Plugins & Plugin Creation Forum / Re: Magic: The Gathering Plugi...
Last post by CrazyChucky - November 06, 2022, 09:17:22 PM
A bunch of things in this update.

Newly added sets
  • The Brothers' War (BRO)
    • The Brothers' War Commander (BRC)
    • The Brothers' War Retro Artifacts (BRR), including the schematic versions
    • Transformers (BRO)
    • BRO draft boosters correctly contain one (or sometimes two) BRR retro artifacts.
  • Unfinity (UNF)
    • Packs always contain two Attractions.
    • For now, I've titled the extra versions of Attractions the same as I did with variants from Unstable: for instance, Balloon Stand, Balloon Stand (b), etc. I might decide to change this, depending on how deckbuilding sites like TappedOut decide to output the various versions, in order to make importing easier.
    • For now, Goblin Cruciverbalist and D00-DL, Caricaturist don't have scripts to spawn anything. I might make some custom tokens for them.

Sets with new hi-res images
  • Streets of New Capenna (SNC)

Other
  • Cards that generated some predefined tokens (such as Walkers and Powerstones) weren't getting their scripts. This has been fixed.
  • SO MANY new Secret Lair cards, geez.

With so many things add, I'd honestly be surprised if I haven't missed something. As always, please let me know if you find missing images or other errors.
#80
Plugins & Plugin Creation Forum / Re: Magic: The Gathering Plugi...
Last post by turtlelemon - October 25, 2022, 02:28:31 PM
Yeah, I haven't been feeling it either. I still don't like Universes Beyond, especially Warhammer grimdark, and I don't like Phyrexia either and that's all the products right not pretty much.  :'(