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#1
Plugins & Plugin Creation Forum / Rotate a card 30 degrees
Last post by rhgbta - October 05, 2024, 04:35:38 PM
Hi,

I am making a plugin for a playtest group to use for online play for a new game. This game has players move cards around on a hex-board. Direction of travel for the cards is denoted by the direction the front of the card is pointing. This is a core mechanic of the game.

the thing is, this seemingly simple thing does not seem possible in the game. I can't seem to find anything that lets me rotate cards in a custom direction, only can rotate right, upside down, and forward. Am I missing something?
#2
Plugins & Plugin Creation Forum / Re: Magic: The Gathering Plugi...
Last post by CrazyChucky - October 03, 2024, 09:57:07 PM
New sets
  • Dominaria Remastered
#3
Plugins & Plugin Creation Forum / Re: Magic: The Gathering Plugi...
Last post by CrazyChucky - October 03, 2024, 09:28:05 PM
I updated the plugin last night, but didn't get a chance to post a message here, so this is for yesterday, 10/2/25.

Sets with added card

Scripting improvements
  • Token scripts for playtest cards, and conjuring scripts for Alchemy Made Real cards, in Mystery Booster 2
  • Cards that reference finality counters can now create one.

TOKENS

This is the big one. As of Core Set 2020, Wizards introduced a new frame style for tokens. Roughly five years later, I've followed suit! I've reverse-engineered all the fancy transparency effects, and whenever possible sourced higher-res files of the art to better enlarge and fill the full-ish-art frames:



Now that Wizards has been printing official tokens that are copies of cards, I have a real style guide to follow for displaying mana costs on tokens, as reminder text rather than in the title bar like I've been doing previously:



Also included is the added legendary crown on tokens:




In some cases I've picked different illustrations, if the one I had previously didn't work well in the new aspect ratio. Handily, Donato Giancola has since done a wider view of the same creature design in his own Shivan Dragon artwork:



I've also overhauled how I handle planeswalkers. Since there are so few of them, I've been Photoshopping custom elements on top of each individual card. But now I've created separate frame elements and automated the process so that I generate them from the ground up like everything else. This means I have more freedom to alter or omit text as needed, as seen here:




(From left to right: original card, Photoshop work on top of it for the old token style, and full-generated version for the new style. This way I can leave off things irrelevant to the token — like kicker and casualty — and add the mana cost.)

I've also added all the new tokens that Mystery Booster 2's playtest cards create, but have not yet made custom art for them.

All the custom-generated tokens in Lackey can be viewed here.

Hope you enjoy them! As always, let me know if you find anything missing or incorrect.
#4
Plugins & Plugin Creation Forum / Re: Magic: The Gathering Plugi...
Last post by CrazyChucky - September 14, 2024, 01:15:47 PM
New Sets

Sets with cards added

Bugfixes
  • Dungeon Master from Heroes of the Realm was mistakenly listed as a token (because one of his types is "Dungeon" 🤣). Fixed.
  • Some Secret Lair cards weren't uploaded under the right file names after Scryfall changed how they record some collector's numbers. Should all be good now.
#5
Plugins & Plugin Creation Forum / Re: Magic: The Gathering Plugi...
Last post by CrazyChucky - August 08, 2024, 08:13:43 PM
Sets with cards added

Errata
  • "Enters the battlefield" has been shortened to "enters". A few related phrasings have changed too: for example, "a creature enters the battlefield under your control" is now "a creature you control enters". This affects a LOT of cards, obviously — pretty sure it changes every single card data file

Other
  • I've changed how reversible cards (for example, this printing of Zndrsplt) are handled in the plugin. Previously, the front side was a normal card, and the back side was only available as a spawned token, like DFCs. In practice, I don't think this makes sense. It would be better to be able to choose which one you want for your deck. Therefore, the back sides are now included as full-fledged cards.
#7
Sets with cards added

#8
New sets

Sets with cards added
  • Special Guests (cards for Bloomburrow)
  • For once, nothing new in Secret Lair Drop!

#9
New sets

Sets with cards added

Other
#10
Errata
  • Cephalids are Octopuses now, apparently! Makes sense.

Tokens
  • It's always cool when Wizards prints a token that's never existed in paper before — and it means I can remove it from the plugin's custom tokens! I apparently missed some recently, but we now have official versions for:
  • But it's not all removals! I also noticed that Gruff Triplets and Skitterbeam Battalion were only generating generic copy tokens. Now they make custom dudes!

    Skitterbeam Battalion was inconvenient, as its prototype ability meant that I need to have two custom Lackey tokens, and under the current naming scheme, they would both be named "[lackey] Skitterbeam Battalion (Copy)". We all know how well Lackey handles duplicates in the same set. I went ahead and renamed all copy tokens to be more in line with other, "normal" tokens — so for instance, these two are  "[lackey] Skitterbeam Battalion (4/4 Trample, Haste) (Copy)" and "[lackey] Skitterbeam Battalion (R 2/2 Trample, Haste) (Copy)".

    Just look at these lil' fellas. They make me happy. ^_^