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Messages - CrazyChucky

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Plugins & Plugin Creation Forum / Re: Magic: The Gathering Plugin Updates
« on: October 03, 2021, 10:51:28 am »
Oh my god, you have no idea. It's nuts. Secret Lair alone makes things so much more complicated.

I've uploaded the two missing Secret Lair images.

You just reminded me, I meant to add a Day-spawning script on all the various Daybound/Nightbound-related cards, and a Night-spawning script on Day. (Or maybe just a script that spawns both simultaneously?) I will add that in soon.

I think I should have all the Midnight Hunt Commander cards, at least all the ones that Scryfall has: 149 cards, excluding alternate prints. Do you know of anything in particular that's missing?

Plugins & Plugin Creation Forum / Re: Magic: The Gathering Plugin Updates
« on: October 02, 2021, 01:47:32 pm »
Ah, yes it looks like I updated from the database just before Scryfall added the reprints.


  • Midnight Hunt Commander: added reprints and tokens
  • Midnight Hunt: added tokens
  • Adventures in the Forgotten Realms Commander: hi-res images

Plugins & Plugin Creation Forum / Re: Magic: The Gathering Plugin Updates
« on: September 13, 2021, 08:37:14 pm »
Wow, I guess this is what happens when I stay up late to finish an update instead of being sensible and just doing it the next day. Thanks for catching things. I believe I have now uploaded all the missing images, and corrected MH2 to use its high-res images. I've forward-dated the update to tomorrow (September 14th) so Lackey should still auto-update.

Scryfall's scans of the Commander Legends double-foils look strange and grainy, at least to me. I'm holding out hope that at some point they figure out a better way to deal with the foiling process.

Plugins & Plugin Creation Forum / Re: Magic: The Gathering Plugin Updates
« on: September 12, 2021, 11:52:54 pm »
Glad you're enjoying it, stupidwalrus! Always nice to know people are getting use out of it.


New sets:
  • Innistrad: Midnight Hunt
    • Note: I have not yet set up the custom pack collation for drafting, so the distribution of double-faced cards will not be entirely accurate.
  • Midnight Hunt Commander
  • Commander Collection: Black
  • New Secret Lair Drop cards, as usual
Sets with newly high-res images:
  • Strixhaven (including Mystical Archive)
  • Commander 21
  • Adventures in the Forgotten Realms
  • Modern Horizons 2 (including old-bordered MH1 and MH2 cards)
  • Applied Standard rotation a few days early. These sets rotate out:
    • Throne of Eldraine
    • Theros: Beyond Death
    • Ikoria: Land of Behemoths
    • Core Set 2021
  • Added Strixhaven to Standard, which apparently I missed earlier.

Plugins & Plugin Creation Forum / Re: Plugin Help Needed (Gate Ruler
« on: August 25, 2021, 05:51:34 pm »
By "preview", do you mean the card viewer on the left edge of the window? If so, try unchecking Preferences > Appearance > Card appearance preferences > Make card viewer image pop out on mouse over.

As for fitting the slots on the background, I'm not sure I understand what you mean. Have you tried adjusting the Scale slider above the table?


Adventures in the Forgotten Realms now has all its tokens, and should spawn them correctly. Forgotten Realms Commander similarly has its tokens and reprints.

Also added a handful of new Secret Lair cards, as usual.

And last but not least, I discovered that the Graveborn tokens created by Balduvian Dead and Sek'Kuar, Deathkeeper have an illustration by Jeff Miracola that was only ever used for MTGO. It's now used in the corresponding custom Lackey token.

Thank you for catching things!

Turns out I made a double mistake. Not only did I not re-download the Strixhaven images, I was also mistaken in thinking the set was all hi-res already; some of it isn't yet. I just set it back to temp images.

Not sure why the CMR and Wastes images were missing, but they should be fixed now.

Hey, the website certificate's working again! I've updated the plugin a couple of times in the meantime, but here I am back with my first forum-announced update in a while.


The most notable errata is the Phyrexian creature type to a whole bunch of cards, and to the tokens a bunch of cards make. (There are some odd exceptions, like Consecrated Sphinx and the Beast tokens made by Fresh Meat. Maybe they'll catch those later?) The only such token that's actually been printed as a Phyrexian so far is the Germ, so the rest have custom Lackey tokens for the time being. I'd post an example, but including images in posts doesn't seem to be working.

Added sets
The entire Adventures in the Forgotten Realms set is added (except for the tokens that haven't been shown yet), as well as the partial spoiler of Forgotten Realms Commander. These also means I've added standardized scripts for dice-rolling and dungeon-venturing.

Modern Horizons 2 now has its tokens!

There are various new Secret Lair cards, and now that Universes Beyond is going to be a thing, I figured it makes sense to finally add the Walking Dead cards.

Image Updates
Time Spiral Remastered is now all pretty and hi-res.

I'm kind of jealous that column-resizing works for you. It's really finicky and difficult to do on my computer; maybe it's an issue with the Mac build. I will consider options.

There are chat commands for /copyzonetodeckeditor and /copyzonetocardpool, each of which pulls from the currently active zone in the tabbed view. I added the first as one of the default chat command buttons for the Magic plugin, but it seems that Lackey likes to periodically reset my chat commands to the Lackey defaults, so it may have done that to you too.

Unfortunately no, there's no way to make a button that prompts or asks for further input like that. You could make multiple buttons, each of which flips a different number of coins...

1. Missing Secret Lair images
Thanks for the catch! Images should be uploaded now.

2. Adding Universes Beyond
I imagine I will (and I'll probably go back and add the Walking Dead cards too). It was one thing when it was a one-off gimmick, but apparently it's a whole deal now.

3. Multiple land art per set
I have thought about doing something similar, but... it really would be a logistical clusterfuck to shoehorn all that into a program that doesn't natively support such a thing.


Time Spiral Remastered (and Zendikar Rising Expeditions) are added.

P.S. This update introduced a bug that could cause draft packs to include basic lands in common slots. I've fixed it, and forward-dated the update to tomorrow (3/7) to make sure Lackey updates even if you download the update earlier today.

@dragostea: I haven't added Commander Legends packs yet because the pack structure is quite complex, and I haven't been able to find thorough information about what all you can get in which slots, in what probabilities. Every time Wizards makes a set with custom-collated packs, it's an exciting new headache for me to simulate. I intend to add it when I can do so at least reasonably accurately.

Unfortunately the 1-10 selector is a part of Lackey that isn't configurable by plugin settings.

Unfortunately no, dynamic calculations aren't possible. Ultimately, Lackey is a table-simulator, not a game engine. It's not really designed to do much beyond what you could already do at a physical table, with a stack of cards and some dice.

Changing a card's health sounds like you want to use counters. You can make buttons that add or remove counters, or let the user decide what number to set them to.

Unfortunately Lackey scripts can't actually do the math for you, but they can output fixed messages and roll dice.

For instance, for the example card X, if you give it this script:

Code: [Select]
<s><l>Use Fist</l><f>/say Fist: Damage = 9 x;/rolld6</f></s>
Then the script will be available when you right-click on the card. (Shown here on an existing Magic card just as an example)
Image 1

Clicking on it will print its text to the chat log, then roll the die.
Image 2

(We used to be able to embed images here, but it looks like that's not currently working.)

Plugins & Plugin Creation Forum / Re: Magic: The Gathering Plugin Updates
« on: February 01, 2021, 01:27:31 pm »

Commander Legends is now (mostly) high-res. (The double-foiled alternate prints, as well as the tokens that only appear in the commander decks, are still low-res.)

I've also added an ActualSet field to the card data. This always matches the card's set code as listed on Scryfall, rather than some older, custom set codes I maintain for Lackey backwards compatibility with saved decks, or the "1" I now prepend for promo prints.

Plugins & Plugin Creation Forum / Re: VTES 5TH edition ccg
« on: January 30, 2021, 04:47:20 pm »
Sydnelson hasn't posted here in the forum in a decade, but seems to still be maintaining and updating the plugin, so I'd say it's likely they'll be adding the new cards. You could try joining the VTES Facebook group, if you haven't already. (I'm not a member, so I have no idea how active it is or isn't these days.)

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