News:

A forum for users of LackeyCCG

Main Menu

noob

Started by Grendel, June 01, 2013, 03:11:44 PM

Previous topic - Next topic

Grendel

Hello, my name is Jason and I love this place. I'm trying to make a plugin for Spellfire and I cant get it to open so I can see what it looks like. I even tried the <plugin></plugin> in new folder called zombie and I cant get that to open either. I can find the folders when I click the "Browse installed plugins to load one..." button but choose is not an option. Any help would be greatly appreciated.

Grendel

I'm putting my plugininfo.txt file here so you can let me know what is wrong. I don't know how to make this load so I can see what it looks like. I hope one of you can figure it out. Thanks for your help.

<plugin>
<pluginversion>1.0</pluginversion>

<pluginname>spellfire</pluginname>

<deckzone>
   <label>Deck</label>
   <gamezonetoloadto>Deck</gamezonetoloadto>
   <shuffle>yes</shuffle>
</deckzone>

<gamezone>
   <label>Hand</label>
   <visibletoowner>yes</visibletoowner>
   <visibletoothers>no</visibletoothers>
</gamezone>

<gamezone>
   <label>Deck</label>
   <visibletoowner>no</visibletoowner>
   <visibletoothers>no</visibletoothers>
</gamezone>

<gamezone>
   <label>Discard</label>
   <visibletoowner>yes</visibletoowner>
   <visibletoothers>yes</visibletoothers>
</gamezone>

<gamezone>
   <label>Abyss</label>
   <visibletoowner>yes</visibletoowner>
   <visibletoothers>yes</visibletoothers>
</gamezone>

<gamezone>
   <label>Void</label>
   <visibletoowner>yes</visibletoowner>
   <visibletoothers>yes</visibletoothers>
</gamezone>

<phase><label>Step 0</label></phase>
<phase><label>Step 1</label></phase>
<phase><label>Step 2</label></phase>
<phase><label>Step 3</label></phase>
<phase><label>Step 4</label></phase>
<phase><label>Step 5</label></phase>
<phase><label>Step 6</label></phase>

<generalfunction>
   <label>Draw</label>
   <kind>DRAWCARD</kind>
   <includeasbutton>yes</includeasbutton>
</generalfunction>

<generalfunction>
   <label>Draw to Table</label>
   <kind>DRAWCARDTOTABLE</kind>
   <includeasbutton>yes</includeasbutton>
</generalfunction>

<generalfunction>
   <label>Previous Phase</label>
   <kind>PREVIOUSPHASE</kind>
   <includeasbutton>yes</includeasbutton>
</generalfunction>

<generalfunction>
   <label>Next Phase</label>
   <kind>NEXTPHASE</kind>
   <includeasbutton>yes</includeasbutton>
</generalfunction>

<generalfunction>
   <label>Previous Turn</label>
   <kind>PREVIOUSTURN</kind>
   <includeasbutton>yes</includeasbutton>
</generalfunction>

<generalfunction>
   <label>Next Turn</label>
   <kind>NEXTTURN</kind>
   <includeasbutton>yes</includeasbutton>
</generalfunction>

<generalfunction>
   <label>Deplete Discard Pile</label>
   <kind>TRANSFERCARD</kind>
   <sourceowner>performer</sourceowner>
   <sourcegamezone>Discard</sourcegamezone>
   <sourceposition>top</sourceposition>
   <destinationowner>table</destinationowner>
   <destinationposition>faceup</destinationposition>
</generalfunction>

<generalfunction>
   <label>Deplete Hand</label>
   <kind>TRANSFERCARD</kind>
   <sourceowner>performer</sourceowner>
   <sourcegamezone>Hand</sourcegamezone>
   <sourceposition>top</sourceposition>
   <destinationowner>table</destinationowner>
   <destinationposition>faceup</destinationposition>
   <includeasbutton>yes</includeasbutton>
</generalfunction>

<generalfunction>
   <label>Deplete Abyss</label>
   <kind>TRANSFERCARD</kind>
   <sourceowner>performer</sourceowner>
   <sourcegamezone>Abyss</sourcegamezone>
   <sourceposition>top</sourceposition>
   <destinationowner>table</destinationowner>
   <destinationposition>faceup</destinationposition>
</generalfunction>

<generalfunction>
   <label>Deplete Void</label>
   <kind>TRANSFERCARD</kind>
   <sourceowner>performer</sourceowner>
   <sourcegamezone>Void</sourcegamezone>
   <sourceposition>top</sourceposition>
   <destinationowner>table</destinationowner>
   <destinationposition>faceup</destinationposition>
</generalfunction>

<generalfunction>
   <label>Deplete Hand</label>
   <kind>TRANSFERCARD</kind>
   <sourceowner>performer</sourceowner>
   <sourcegamezone>Hand</sourcegamezone>
   <sourceposition>top</sourceposition>
   <destinationowner>table</destinationowner>
   <destinationposition>facedown</destinationposition>
   <includeasbutton>no</includeasbutton>
</generalfunction>

<cardfunction>
   <label>Turn Over</label>
   <kind>TURNOVER</kind>
   <includeasbutton>yes</includeasbutton>
</cardfunction>

<cardfunction>
   <label>Turn 270</label>
   <kind>MAKERIGHT270DEGREES</kind>
   <includeasbutton>yes</includeasbutton>
</cardfunction>

<cardfunction>
   <label>Take Control</label>
   <kind>CHANGEOWNER</kind>
   <includeasbutton>no</includeasbutton>
</cardfunction>

<definition>
   <kind>ISYOURFACEDOWNVISIBLE</kind>
</definition>

</plugin>

Grendel

I found some great advice from Trevor earlier on the forum. Start with something that works and then make it your own. I grabbed the magic plugin and I'm slowly replacing it with all Spellfire info. It is working but I feel a little like the Borg.

MLaRF

I found that despite it being listed, I couldn't actually open my plugin until I made a cardback or spawned image, so you might wanna try that.
But yeah, the working from another plugin option works as well.

Grendel

Thank you so much, I'll do that right now.

Grendel

It worked, you are a genius. Now I just have to figure out why my images aren't showing up in the deck editor or at the table top.