City of Black: My new CCG and a discussion on multiplayer mechanics

Started by Wisp, November 10, 2012, 09:40:20 PM

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Wisp

Haha. Perfect timing.

I'll get back to you in the next couple of days.

I'm trying to shift the focus of the game towards the ideas that haven't been done as much, really build around things like the simultaneous turn structure. It would be cool to get some idea coming in actually.

I made a good, but unspectacular mesh of shadowfist and the spoils. It didn't take advantage of its unique mechanics at all :(

Malagar

Cool stuff, I dont remember if it was you or Dragoon (or someone else) who had a similar idea a while ago. Its still here in the archives of the board. Party/Adventure/Skirmish style gameplay focused on a single city, mixed with limited politics/faction war and stuff like that.