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Using Lackey for 4x Strategy "board/card" game?

Started by Strategy31, November 12, 2019, 05:16:38 PM

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Strategy31

Hey everyone,  :)

i used Lackey to play Star Trek CCG cards with it. Its a great tool.  ;D

I wonder if it could also be used to create a 4X strategy game...  ???

The 4X Strategy game could contain mainly of cards..

Yet i wonder is it possible to:

- Use Lackey for 4+ Player games? (Star Trek CCG is basicly 2 sides = 2 player)..
- Does it have the ability for automatic resolution of stuff e.g. if you have a card, with Weapons = 5, could it be compared to a card respresenting a colony with shields 4? Maybe do a random number to determin if colony card is destroyed or not?
- Are there plugins/games that could be used as a base for such a game?
- Does Lackey contain other features that could be used for a Strategy board game? (I have average programming skills..)

thx.

CrazyChucky

Welcome! Glad you're enjoying Lackey.

Quote from: Strategy31 on November 12, 2019, 05:16:38 PMUse Lackey for 4+ Player games?

Lackey games can contain up to ten players.

Quote from: Strategy31 on November 12, 2019, 05:16:38 PMDoes it have the ability for automatic resolution of stuff e.g. if you have a card, with Weapons = 5, could it be compared to a card respresenting a colony with shields 4? Maybe do a random number to determin if colony card is destroyed or not?

There aren't many things Lackey can do automatically. Yes, there are ways to generate random numbers (dice rolls) from scripts. No, I don't think you can make one card perform actions on another card.

As for your other questions, I don't know.

Strategy31

ok. thank you.

I thought about my project. Guess the rules need to be on cards / for humans to follow themselve. But thats okay too.

Is there a plug-in template i can use?

Cause basicly any plugin would work, i might just want to change the folders name (Hand, Deck, Discard Pile, Graveyard) to something that fits my game. Then i would create the cards and it would be ready to go.

It would be great if i don?t have to build a plugin from scratch. Is there any plugin source code i could use and adapt to my game?

thx.

Mendenhall

That would be fantastic. You're talking about almost like code templates or something similar?

CrazyChucky

It's not necessarily a bad idea, but the good news is that plugins aren't code and don't have to be decompiled or anything. They're just plain text data and settings, so you're welcome to look any and all plugins you download.

Strategy31 more or less moved this question to a new thread: http://www.lackeyccg.com/forum/index.php?topic=12758.0

Strategy31

#5
edit: moved to thread see link above