Plugin Question: Multiple Actions, Variable Turns

Started by aardvark, January 03, 2010, 07:09:58 PM

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aardvark

A few questions s'il vous plait.

i) Is it possible to create an action that calls up multiple functions?

I was fiddling around an idea about being able to turn over a card and have it automatically open up the edit note function.
or any action = double_function for that matter

ii) Variable turns - say each player has different functions on their turn. would it be possible to have player 1 have Generic 1, Generic 2, Special 1; player 2 Special 1, Generic 1, Generic 2, Special 2

iii) I can't for the life of me remember what I was going to put here so I guess it will just have to serve as a placeholder.

picks-at-flies

i) No.

ii) No.  Turns are created in player order, with the same phases/steps each time.

Before Lackey I used CCG Workshop, where project leads could (and had to) create their own scripts for games.  You cannot write scripts in Lackey - you are restricted to options that Trevor has given us.  The benefit is that Lackey is more stable than CCG Workshop.

It's possible that I've missed something, but I don't think so.

aardvark

aahk, thanks for the explanation.

While I guess it would be nice it's not really necessary. I see that the original plugin creator did the best under the circumstances.