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Messages - CrazyChucky

#301
I'm currently working on downloading and resizing all 29,541 images. Within a couple of days I should have a new update for that, plus Guilds of Ravnica.
#302
Fixed flip cards, and added in ALL the Unstable variants, even the mechanically identical ones.

You owe this to yourself, right now: go into deck editor, type in Extremely Slow Zombie, and then mouse over the different version to see it animated. : D
#303
Quote from: The MunchKING on September 17, 2018, 01:07:52 PM
Got all those, now it's lost Shore Crasher from dtk, Qarsi Deciever from dtk, all the secret bases except order of the widget from Unstable, and the Human Ascendant from sok.

Looking back, it appears Lackey previously had Shorecrasher Elemental misnamed as Shore Crasher, and Qarsi Deceiver as Qarsi Deciever. I don't think backwards compatibility is worth maintaining actual name errors.

Good catch on the Secret Base. I'll fix that.

I saved the flip cards as {Side One} // {Side Two}, like split card titles, not realizing the plugin had them stored previously as just their right-side-up name. I will fix that so it's backwards compatible.
#304
Try it now? (It won't automatically update, since the listed update date is the same.)
#305
I found the problem. The Lackey plugin has, over its history, added sets with all kinds of name formats. These days I store everything internally with its official three-letter abbreviation, and have a lookup table to provide the nonstandard names, so that saved decks are able to find their cards. Turns out I missed some! Should be fixed now.

Also, the embalmed token of Temmet was showing up as a regular card rather than a token. That's fixed now too.
#306
Okay that's weird, I could swear Lorwyn and Shadowmoor were working fine but they're just... not there. I'll figure it out.
#307
TL;DR: I probably have to change over the plugin's images AGAIN, but while doing so I can go back to the old size.

Having noticed one card (Ice Age Zur's Weirding) not displaying, I checked and its image URL on Scryfall has completely changed. I asked about it, and it appears they're planning on changing their image storage system, which means I will no longer have dependable URLs from which to pull image files. (A URL like https://api.scryfall.com/cards/ice/110?format=image&version=border_crop redirects to whatever the current URL is just fine, BUT... Lackey unfortunately cannot handle HTTP redirects when it requests images.) So I guess I have no choice but to download all the images from all of Magic to my server, and host them there.

The bright side of that is that since I'm serving them anyway, I could go ahead and size them down to the size the plugin used to use from MagicCards.info. The down side is that I don't trust my server uptime as much as I trust Scryfall's. Right now, if I have a connection issue, it just means you can't update the plugin that very moment, but you can still download images just fine.

Just wanted to give everyone a heads up ahead of time. I haven't changed anything yet. If Scryfall starts moving more of their images before I do, you may find more cards here and there that won't download.
#308
Quote from: The MunchKING on September 15, 2018, 07:16:06 PM
For me black cards from the portal set seem to give me the wrong cards. Kings Assassin is showing the card for Muck rats. Assassin's Blade is showing Bog Raiders.

They load the correct images for me. Are you sure your plugin is updated?
#309
Plugins & Plugin Creation Forum / Re: Magic Token Update
September 13, 2018, 05:04:01 PM
You're welcome, and thank you for your support. It's good to know my work is being used and enjoyed. : )

I kinda want to see if I can figure out how to parse my server logs to estimate how many people are using the plugin. I'm curious how many there are.
#310
http://www.lackeyccg.com/forum/index.php?topic=12684.msg30026#msg30026

Things should work now, and I'm happy to hear about things that don't.
#311
Plugins & Plugin Creation Forum / Re: Magic Token Update
September 12, 2018, 11:45:28 PM
(Deep Breath)

TOKENS

With very few exceptions, all tokens (and emblems, and double-faced cards) in the plugin should be working. Here's what that means:


  • If a card can create a token, and that token exists in the same set, it makes that one.
  • If a card can create a token, and that token isn't in the same set but there's a functionally equivalent one elsewhere, it makes that.
  • If a card can create a token (other than a copy, which could be anything) and that token doesn't exist in any set currently in the plugin, there's still a script to spawn a blank card.

Not only should cards also spawn the correct number of tokens, but if a card can make a variable number (like, say Hydra Broodmaster), it should give you the option of 1, 5, or 10, for convenience.

Note that there are a few tokens, like Koth of the Hammer's emblem, for instance, that have been printed, but only in reprint sets not currently in the plugin. I think I'm going to add them, but for now cards that try to make them just spawn a blank card.

I also believe all images should be working now.

Oh, and everything is up to date on Oracle errata too, just in case anyone actually reads the text info behind the images. : )

With thousands of cards, I wouldn't be surprised if I've missed something somewhere, so please let me know if you find any errors, or if any saved decks don't work correctly. In particular, I may have missed some of the handful of places in Magic where the same set has multiple tokens with the same name, colors, and stats, but different abilities (e.g. Wurmcoil Engine). So let me know if you spawn a 3/1 elemental that's supposed to have haste but doesn't, for instance.

Important caveat: some scripts are temporarily missing. Things like scry/reveal and ETB with counters will be returning in this new implementation, but I thought it was better to get this version out there now than wait until I have those ready.
#312
Thank you for the offer. Usually I would love examples, but right now I'm working on a big update that should fix a lot of things, so I don't think I want to try and fix individual issues for the next few days.

I'll post here when it's up, and after that I would appreciate hearing about any more errors that crop up.

Thank you all for your patience.
#313
That... is weird. I had it fixed on my copy...

The good news is that the headaches of piecemeal updating these inherited card lists by hand should be over soon. I'm working on a set of scripts to scrape, format, and write any and all sets in one go, which means 1) everything will be consistently templated across the plugin, for a change and 2) I can keep the whole plugin updated to Oracle errata as it comes out (not that people read the text cards much I imagine, but it will still be nice). Since they also pull the image file field directly from Scryfall, it will also mean I can't make manual mistakes like these anymore!

They're already working enough that I used them to generate the data for the sets I recently added. With a bit more tweaking (mostly adding support for more card scripts), they should be ready for the rest of Magic.
#314
Plugins & Plugin Creation Forum / Re: Magic Token Update
September 10, 2018, 10:26:38 AM
I'm afraid all pre-Battle bond tokens are temporarily down. If all goes according to plan, they should be back (and with consistent, more searchable names) in a week or so.

No, DFC never deleted themselves. I usually just put the spawned backside on top of the original.
#315
Plugins & Plugin Creation Forum / Re: Magic Token Update
September 10, 2018, 07:04:32 AM
Which set or sets are doing this?