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Topics - BLOODWOLF

#1
Wanted to know if this is only happening on the wife's and my desktop computer or if others can duplicate this.  Once we have a cardpool of 1500+ cards Lackey begins to hang like its slow to write when saving a cardpool or slow to read when opening up that pool. (MTG plugin) is there anything I can do to speed this up or is that just how it is since I know some of these cards have a lot of data (text) on them and Im guessing its re-writing the cardpool file each time you save. Gameplay and filtering of the cardpool speed hasn't slowed down any, this just makes it impractical to keep adding to a cardpool and instead we start over periodically to avoid the long waits after adding a booster pack to the pool after winning.

AMD Ryzen 5 3400G with Radeon Vega Graphics       3.70 GHz
Installed RAM: 16.0 GB (13.9 GB usable)

#2


Small addon pack that adds some new counters, booster boxes (including images for the boxes and booster-packs up to 4th edition so far), and images for the playmat.
***This does not mess with any of the NewDawn cardimage definitions

  • New +1 Toughness counter - Replaces counterindigo in LackeyCCG root folder/images/interface (has to be pasted over manually)
  • New +1 Power counter - Replaces counterorange in LackeyCCG root folder/images/interface (has to be pasted over manually)
  • A long rectangular zone background - manually paste into LackeyCCG root folder/images/zonebackgrounds and select in-game under preferences/appearance
  • A playmat image - manually paste into LackeyCCG root foler/images/backgrounds and select in-game under preferences/appearance
  • new formats.txt - adds formats for Alpha through Ixalan separate from the current formats
new pluginingo.txt - move the sideboard tab between the library and graveyard to make it harder to accidently discard into your library (I do this)
  • new pluginingo.txt - Replaced the roll button with a Roll D20 button since that is mainly what we use
  • new pluginingo.txt - Allows for placing counters of all five colors of mana on cards with the right-click menu like for use with mana storage cards or whatever the player chooses
  • new pluginingo.txt - Adds Attack +1/-1 Defense +1/-1 buttons to the button-bar that will place the +1 power/toughness counters on your cards
  • packs/ folder - Includes images for booster-packs, booster-boxes, and starter-decks(which are only being used for the landpacks right now)
  • new packdefinitions3.xml - adds booster-pack images from cardmarket.com (I don't think this violates copyright?) to boosters from Alpha to 4th Edition
  • new packdefinitions3.xml - Changed the Antiquities and Arabian Nights booster packs to 2U & 6C and added the 1 basic land to the 7th Edition booster-pack.
  • new packdefinitions3.xml - Changed the Portal booster-packs to 1R, 3U, 9C, and 2 basic-land (going off the MTG Wiki)
  • new packdefinitions4.xml - Added 100 basic land packs for Alpha, Beta, Unlimited, Revised, and 4th Edition with preview images
  • adds a packdefinitions5.xml - Adds booster-boxes with preview images to the game containing 36-packs of 15-card boosters for Alpha-4Ed (Antiquities and Arabian Nights are 60-packs of 8-cards)
  • images/ folder - new phase1-8 images that I pieced together in Gimp

06/04/2022: Put the sideboard back to its original position after the graveyard because Discard Random X from your hand will throw your cards into the sideboard instead of graveyard.
Size: 756KB
https://drive.google.com/file/d/1UtW_r_SbcfI99a8foNg-YMHOQbMkjsbU/view?usp=sharing
#3
Tinkering with the Magic plugin and made a button to play the top card of the player's command zone (scheme deck for Arch Enemy) to the table face-up.  Either I am blind and missing something or the program is not doing what I am telling it to after following through the plugin creation tutorial.


...
<deckzone>
<label>Deck</label>
<shuffle>yes</shuffle>
<gamezonetoloadto>Library</gamezonetoloadto>
</deckzone>
<deckzone>
<label>Command</label>
<shuffle>yes</shuffle>
<gamezonetoloadto>Command</gamezonetoloadto>
</deckzone>
...
<gamezone>
<label>Library</label>
<visibletoowner>no</visibletoowner>
<visibletoothers>no</visibletoothers>
</gamezone>
...
<gamezone>
<label>Command</label>
<visibletoowner>no</visibletoowner>
<visibletoothers>no</visibletoothers>
</gamezone>
...
<generalfunction>
<label>Play command</label>
<kind>TRANSFERCARD</kind>
<includeasbutton>yes</includeasbutton>
<sourceowner>performer</sourceowner>
<sourcezone>Command</sourcezone>
<sourceposition>top</sourceposition>
<destinationowner>table</destinationowner>
<destinationposition>faceup</destinationposition>
</generalfunction>
...


In-game after loading a deck to your library and a scheme deck to your command zone and pressing the "Play command" button it just plays the top card of your library to the table instead of from the command gamezone.....why?
#4


Have created/modified a few new images for the Magic plugin that I found on the web and modified in Gimp.  Also made minor edits to the plugininfo.txt to allow for counters of all five colors of mana and created an Unlimited (alpha-unlimited), Revised (an-revised), and Fourth Edition(ia-4e) blocks in the formats.txt.  GF and I have been hosting and playing on a server every night for the last week or so and are thoroughly enjoying this plugin.  Thanks Chucky.  We need a LackyCCG Discord. 

Board, hand, phase images, plugininfo, and formats.txt files: (224kb so cant attach)
https://drive.google.com/open?id=153qxMcOBLmkcrlIgxIyMxHkWkWZwwO1s