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Topics - Nava

#1
Hi all,

does anyone know a simple method to flip over a whole deck (or pile of cards) so that the bottom card is on top and visible - quite easy in real world but I found no way to do it in Lackey (perhaps its just me being really thick ...)

Cheers Nava
#2
I'm maintaining a plugin (Tribbles) which now employs a shared deck zone ("Troubles") to contain a certain set of cards which will affect all players and can not be changed or altered.
I use a start.txt to populate this shared game zone; the start.txt will send all relevant cards to that shared zone whenever a New game is started. Now I've got two issues:

  • Whenever Lackey starts it will not populate the shared zone, only if "New Game" is selected. Is there a way to do this?
  • Whenever a "New Game" is selected, the cards will be in the exact order given by start.txt. Is there a way to autoshuffle that shared zone upon loading it? Since it is a game zone there is no <shuffle> directive - and I don't want to match that game zone to a deck zone as the cards are fixed anyways and the players should have no way to alter that side deck.
Cheers, Nava
#3
Whenever multiple player use the context menu to reveal X card to other players (e.g. "Each player reveals top three cards of his deck...") the windows do state "You revealed the top 3 cards from your Deck" for each player.
Would it be possible to label it with the players name "player X revealed the top 3 cards from his deck"?
#4
I'm looking for a function /logcommand to flip over a complete deck so that the bottom card is now visible on top (if invisible before) and the previous top card is in the bottom position...
Any ideas???
#5
Bug Report Forum / Packdefinitions in Lackey
November 06, 2012, 07:29:16 AM
I'm just on the task to update packdefinitions for a specific plugin (startrek1e) and noticed, the following behavior:
<crit><field>Info</field><eval>CONTAINS</eval><data>R</data></crit>


is evaluated but    
      
<crit><field>Info</field><eval>IS</eval><data>R</data></crit>


is not. If I combine multiple CONTAINS and/or DOSNTCONTAIN it works as long as I do not reference the same field in the same <kind></kind> multiple times. So

<crit><field>Info</field><eval>CONTAINS</eval><data>R</data></crit>
<crit><field>Name</field><eval>DOESNTCONTAIN</eval><data>*</data></crit>


works well while

<crit><field>Info</field><eval>CONTAINS</eval><data>R</data></crit>
<crit><field>Info</field><eval>DOESNTCONTAIN</eval><data>+</data></crit>


doesn't work.
#6
Is there a possibility (chat command or general function) to transfer not a random card but a specific card (identified by name) from a gamezone to another? Haven't found anything and suspect it might be difficult, but nonetheless...

Thanx!
#7
Lackey does not display accented letters (like ?) in the deckbuilder (like in a card named "Enrique Mu?iz"), but adds that letters to the .dek files. If you load the .dek then these cards are omitted.
#8
Hi,

is there a possibility to change the layout of the points area in the Game pane? If you score more than 9,999 points the last digit will not be hidden by the +/- buttons. In at least one game this will cause inconveniences as point values in Tribbles CCG can go up to 200,000 and more per game and player... (I know another obscure game ;))

Nava