LackeyCCG

LackeyCCG Forum => Bug Report Forum => Topic started by: Chindogu on May 24, 2010, 07:04:00 PM

Title: Suggestion: better messaging system
Post by: Chindogu on May 24, 2010, 07:04:00 PM
I realize this is most likely by design, since more noticeable messaging is also easier to harass people with, but...it's really frustrating to see people that have your rarely played plugin loaded, and have no good way to get their attention.  So are there or have there been any plans to implement a lackey specific messaging system?

It's also possible that I'm missing an in game function that already does this. :)
Title: Re: Suggestion: better messaging system
Post by: netfirecat on May 26, 2010, 12:00:08 PM
one thing i'd suggest, use Yahoo, MSN, IRC, ICQ, AIM and all of us create a screen(or use the on we have) and talk on there. I suggest Yahoo cause you can create chatrooms specific to a game(last i heard). Idk if you can on the rest.
Title: Re: Suggestion: better messaging system
Post by: greasontim on May 26, 2010, 12:33:27 PM
Yahoo, Chatango
Yahoo I haven't used

Chatango You can make a chatroom no limit on people in it and the only person that needs a account really is the person that makes the chatroom, Everyone else can go without a name or a nickname of their likeing
Title: Re: Suggestion: better messaging system
Post by: Alastair on May 26, 2010, 04:49:53 PM
I prefer Ventrilo. Voice chat is so much easier than tons and tons of typing. There's a sticky thread with info on connecting to the Ventrilo server that we use for those interested.
Title: Re: Suggestion: better messaging system
Post by: greasontim on May 26, 2010, 05:39:59 PM
Oh yeah or Team Speak (limit of like 8 people on a free version server though)
Title: Re: Suggestion: better messaging system
Post by: Trevor on May 27, 2010, 12:30:00 AM
When you send someone a private message, they should hear a beep.
Title: Re: Suggestion: better messaging system
Post by: whizzerd on May 27, 2010, 11:19:08 PM
theres a beep everytime something is said in the lobby, it would help if private messages sent in the lobby would appear in game
Title: Re: Suggestion: better messaging system
Post by: Ness1066 on June 09, 2010, 12:56:51 PM
I agree with this, actually.  Don't how hard it would be (or if it would be desirable) to implement a small pop-up box for PMs to players.  Note I said small, as it doesn't totally disrupt a person.

The beeping also doesn't get attention from people in a game, where you might need to ask someone to add a seat for you to watch while waiting for the next game of your rarely played plugin
Title: Re: Suggestion: better messaging system
Post by: Just Mick on June 09, 2010, 08:48:34 PM
If you're doing anything with the log, try to make it vertical :D

Also the 1000 lines thing, try to make it at least circular so it doesn't all disappear :-*

EDITED: The space under the card preview seems like it would be good for the log. The seats could easily fit where teh log is, and the phases could be layed out horizontal like.
Title: Re: Suggestion: better messaging system
Post by: Just Mick on June 10, 2010, 09:00:58 PM
You could talk privately via the server log if different types of messages were coded in different colors. So like a private message would make a louder sound effect and it would be coloured differently so it stands out. Having the server log visible when playing might also be useful to some people. Like a flexible divider bar between the game log and server log.