LackeyCCG

LackeyCCG Forum => Plugins & Plugin Creation Forum => Topic started by: AuraDragon on October 29, 2015, 05:55:34 AM

Title: silence731's locked threads
Post by: AuraDragon on October 29, 2015, 05:55:34 AM
Seems like a lot of silence731's threads are getting locked, not too sure why.  I guess some automatic locker is firing because of "question" being in the subject...

So I'm going to reply to "autoupdateinfo.txt question and major help needed" here:

Quote from: silence731I have looked at the included games and none of them have been any help for making the file

I recommend looking at the "all-encompassing" magic plugin and clean and "straight-forward" War3000 plugins exclusively.


Quote from: silence731What i do have is 5 folders inside my setimages folder that houses all the cards i have made for the game, nothing i have come across so far has told me how to link those folders with the autoupdate.txt file

Quite simply, the UpdateList.txt does not deal with card images.  Card images are downloaded by using the lines from the CardImageURLs.txt file; each line specifies a local card image address (as in, on your computer), followed by a tab, and then a URL address that points to the card's image on the web.  For example:

M15/1.jpg       http://magiccards.info/scans/en/m15/1.jpg

The local card image address is the card's set name (M15), a slash ( / ), the card's imagefile name (1) and, if unspecified, a JPG extension (.jpg).

When you mouse over a card, Lackey will assemble the local card image address (M15/1.jpg) from the data you entered in to the CardData.txt file(s) and check your /setimages/ folder for that file (specifically, the file 1.jpg in the folder /M15/).  If it doesn't find this image, it will then check the URL address associated with that local card image address and download any image it finds(, in this case, a kitty planeswalker).

Therefore, you do not need to specify the card images in the UpdateList.txt.


Quote from: silence731I have also noticed that inside the games i have looked at for help, they all have packs folder and pack definitions.txt file, which is a folder and text file i do not have yet.

Lackey supports many optional features.  This is one of them.  If you want packs, just read the Lackey tutorial about packs and mimic the PackDefinition.txt files from other plugins.   ;)


Quote from: silence731And im assuming if i want the premade decks to go with the game, i have to upload them AND specify those in the autoupdate.txt file?

Yes, although I recommend putting them in a sub-folder in the decks folder.  Some people do not appreciate tons of starter decks clogging up their personal deck area.  ;D
Title: Re: silence731's locked threads
Post by: silence731 on October 29, 2015, 10:57:47 PM
maybe thats why nobody is replying to my questions lol... i thought the lock was for me to keep an eye on it.. not locking it from people posting... my bad
Title: Re: silence731's locked threads
Post by: silence731 on October 29, 2015, 11:11:18 PM
ok... i think i understand.. i need to make a CardImageURL.txt text file, and place all my card names in there with the website address of the hosting site i have my cards stored at and add that to the autoupdate.txt file so when it updates it pulls all those with it right?
Also, does the CardImageURLs.txt file have to be tab delimited like the playing card text or just a regular text file, and can i do it all on seperate lines or does it have to be one big jumbled mess like war3000?
sorry, i feel like a noob asking these questions that should be simple.
Title: Re: silence731's locked threads
Post by: AuraDragon on October 30, 2015, 03:16:29 PM
The CardImageURLs.txt file is also tab-delimited.  If you saw the War3000 CardImageURLs.txt as being just one big jumbled mess then you were using Notepad which doesn't see one-character returns; It looks for \r\n exclusively, so lines ending in only \n appear like what you saw.

Oh, and one more thing.  At the bottom of the UpdateList.txt there needs to be a "CardURLFiles:" entry that is followed by the names of all the files that have card image urls (i.e. CardImageURLs.txt).
Title: Re: silence731's locked threads
Post by: silence731 on October 30, 2015, 05:04:39 PM
ok, running into a few problems, im trying out dropbox to see how it works, set it up, dropped my main game folder into the thing, went to their website and got the link for the update.txt file.... now lackey is telling me:
ERROR:unable to download a valid updatelist.txt
the update line above this is
updating plugin from URL:https//www.dropbox.com/s/ifq52b8ehmcvmsi/updatelist.txt
the update list is a tabdelimited file, was just a plain text file but on a hunch i changed it to delimited and still no go, so what am i doing wrong?
and here is the update file just in case ya need it

<civilization   10/28/2015
plugins/civilization/plugininfo.txt   
plugins/civilization/rough draft rulebook.txt   
plugins/civilization/sets/carddata.txt   
plugin/civilization/sets/general/cardback.jpg   
plugin/civilization/sets/general/spawned.jpg   
>
without the brackets of crouse

Title: Re: silence731's locked threads
Post by: AuraDragon on October 30, 2015, 06:25:44 PM
A couple things:

When you are using dropbox links, you need to replace the www.dropbox.com with dl.dropboxusercontent.com.

Compare your file to the magic plugin's UpdateList.txt, you'll see that the magic one has two file locations and a number on each line, each separated by a tab, yours is different.  (Read this for more details: http://lackeyccg.com/tutorialplugin.html#updatelist)

I would recommend getting the dropbox program (https://www.dropbox.com/downloading) so that you can upload, update, and obtain links for your files easily and quickly.

If you have Skype, add me so I can help you in real time.  :D  My skype is thesnoogylips .
Title: Re: silence731's locked threads
Post by: silence731 on October 30, 2015, 06:59:38 PM
ok so im making good headway here, however, when doing the cardback and spawned.jpg pics, the lackey /mkupdate plugins/civilization/updatelist.txt tells me:
file in update list not found locally: plugins/civilization/set/general/cardback.jpg0
i have deleted the line and reentered it but still get same error, for both cards and i still get the 0 at the end no matter how i label the line, with .jpg and without... is that normal?
Title: Re: silence731's locked threads
Post by: AuraDragon on October 30, 2015, 11:56:15 PM
Could you post a copy of your UpdateList.txt file?

It sounds like you didn't add the web address after the local file location.  Remember, it's Local File (tab) URL Address (tab) Checksum(or 0 if you don't know it).
Title: Re: silence731's locked threads
Post by: silence731 on October 31, 2015, 12:07:40 AM
civilization   10/28/2015   
plugins/civilization/plugininfo.txt   https://dl.dropboxusercontent.com/plugins/civilization/plugininfo.txt   456833
plugins/civilization/Rough_Draft_Rulebook.txt   https://dl.dropboxusercontent.com/plugins/civilization/Rough_Draft_Rulebook.txt   234565679
plugins/civilization/sets/carddata.txt   https://dl.dropboxusercontent.com/plugins/civilization/carddata.txt   542
plugins/civilization/set/general/cardback.jpg   https://dl.dropboxusercontent.com/plugins/civilization/sets/setimages/general/cardback.jpg   3q4525463
plugins/civilization/sets/general/spawned   https://dl.dropboxusercontent.com/plugins/civilization/sets/setimages/general/spawned.jpg   1345563


spawned doesnt have .jpg cuz i was trying to see if that was the problem
Title: Re: silence731's locked threads
Post by: AuraDragon on October 31, 2015, 01:52:03 AM
Woops.  I meant as an attachment actually.

Seems like some of your files addresses say /sets/ and one says /set/
Title: Re: silence731's locked threads
Post by: silence731 on October 31, 2015, 10:45:50 AM
ok here it is as an attatchment, changed the set to sets and added my cardimageurl also, still getting the .jpg0 eror on both cardback and spawned, everythign else gives me a checksum
Title: Re: silence731's locked threads
Post by: AuraDragon on October 31, 2015, 03:09:07 PM
Do you have the appropriate files in the local file location?

Your dropbox links are placeholders right?  They currently don't point to any real file on dropbox...

The cardback.jpg's checksum has a "q" in it, dunno if that matters though.
Title: Re: silence731's locked threads
Post by: silence731 on October 31, 2015, 03:41:23 PM
Quote from: Snoogy on October 31, 2015, 03:09:07 PM
Do you have the appropriate files in the local file location?

Your dropbox links are placeholders right?  They currently don't point to any real file on dropbox...

The cardback.jpg's checksum has a "q" in it, dunno if that matters though.

um..i think so, and by local file location im assuming you mean on my computer or in the files on dropbox?
no, not placeholders,
yes already have dropbox loaded up with all files for the game,
and the q didnt seem to matter
im curious if the random number string it generates for the file location on dropbox has something to do with it.

ok after playing around with the random string of numbers dropbox gives, when i put
https://dl.dropboxusercontent.com/ifq52b8ehmcvmsi/updatelist.txt
into lackey and try to update it tells  me it timed out updating
i am atatching a new updatelist for you to look at for this part, still having the .jpg0 error while making updatelistNEW
also in my CardImageURLs.txt file i have the images listed as www.dropbox.com do i need to change them to dl.dropboxusercontent.com like i did for the other stuff?
Title: Re: silence731's locked threads
Post by: silence731 on October 31, 2015, 05:31:11 PM
ok got the .jpg0 figured out, i had the destination location wrong.. had to go a couple more folders in... so that one is done... i havde a valid checksummed updateinfo.txt file now, now maybe you can help me with why dropbox is timing out when i try to update through lackey
Title: Re: silence731's locked threads
Post by: AuraDragon on October 31, 2015, 06:31:20 PM
Seems like your links are missing the /s/ between dropboxusercontent.com and the garble of digits.

This doesn't work:
https://dl.dropboxusercontent.com/ifq52b8ehmcvmsi/updatelist.txt

But this does:
https://dl.dropboxusercontent.com/s/ifq52b8ehmcvmsi/updatelist.txt

I had to look at my own plugin to realize that error.

EDIT : Also your cardback.jpg, spawned.jpg and CardImageURLs.txt are without garbled digits in their dropbox link.
Title: Re: silence731's locked threads
Post by: silence731 on October 31, 2015, 07:28:14 PM
ok fixed all that i think... and i drop that link you posted into lackey and it says not able to find a valid updatelist, so now what am i doing wrong?
the atatchement is with the corrected /s/ and random number strings for the cardback, spawned and cardimage files
Title: Re: silence731's locked threads
Post by: AuraDragon on October 31, 2015, 08:53:56 PM
Did you try adding the CardURLFiles: line and the name of the CardImageURLs.txt at the bottom and try again?
Title: Re: silence731's locked threads
Post by: silence731 on October 31, 2015, 10:36:05 PM
just tried that and still got the unable to download valid update, i am attatching the current updatelist.txt filel for you to look at, see what i did wrong please
Title: Re: silence731's locked threads
Post by: AuraDragon on October 31, 2015, 10:55:11 PM
Compare your file to the War3000 updatelist.txt, you'll see what things you're doing wrong.  But to point them out:

Your date is 10/28/2015, try changing it to 10-28-2015 .  This is one of the harder to catch bugs, but as long as you mimic the War3000 or Magic plugins to a tee, you'll get along just fine.

You've got CardImageURLs:, not CardURLFiles:.  This is probably because you used the /mkupdate function which replaces CardURLFiles with CardImageURLs in some scenarios (I don't know why, it's just a bug in the program currently).

And your CardURLFiles should be on separate lines after the CardURLFiles: line, like such:

Quote from: Magic PluginCardURLFiles:
CardImageURLs1.txt
CardImageURLs2.txt
CardImageURLs3.txt
CardImageURLs4.txt
CardImageURLs5.txt
CardImageURLs6.txt
CardImageURLs7.txt
Title: Re: silence731's locked threads
Post by: silence731 on October 31, 2015, 11:46:29 PM
so if i understand what your saying, i cant use the cardimageurl.txt file i have to put everything into the update.txt file

and i used the cardimageurl.txt file format cuz i thought thats what i was supposed to use lol since i was using the card images and wasnt really clear on that part, now with the cardurlfiles.txt am i making a brand new tab delimited .txt file for each individual card or how does that one work? I see the magic plugin has several CardImageURLs#.txt files listed
Title: Re: silence731's locked threads
Post by: AuraDragon on November 01, 2015, 12:27:47 AM
Quote from: silence731 on October 31, 2015, 11:46:29 PMso if i understand what your saying, i cant use the cardimageurl.txt file i have to put everything into the update.txt file

No.  The UpdateList.txt contains a list of CardURLFiles at the bottom which each have CardImageURLs inside them.  This list at the bottom of the UpdateList.txt doesn't follow the regular tab-delimited style.  And the individual files with CardImageURLs can be named anything you want since they are being referenced by the CardURLFiles entry at the bottom of the UpdateList.txt.

Quote from: silence731 on October 31, 2015, 11:46:29 PMand i used the cardimageurl.txt file format cuz i thought thats what i was supposed to use lol since i was using the card images and wasnt really clear on that part, now with the cardurlfiles.txt am i making a brand new tab delimited .txt file for each individual card or how does that one work? I see the magic plugin has several CardImageURLs#.txt files listed

To quote myself from earlier: "Card images are downloaded by using the lines from the CardImageURLs.txt file; each line specifies a local card image address (as in, on your computer), followed by a tab, and then a URL address that points to the card's image on the web."  the Magic plugin has 7 files because that's about how many it takes to reasonably manage 20,000 cards worth of image addresses.

You'll also notice that each of those files start with:

QuoteCardImageURLs:
Title: Re: silence731's locked threads
Post by: silence731 on November 01, 2015, 01:21:30 AM
ok i think my primitive brain is muddling through this... so it would look like
CardURLFiles:   
CardImageURLs.txt   https://dl.dropboxusercontent.com/s/uc7bi5jmeo4dcpf/CardImageURLs.txt   312564
taken straight from war3ks .txt, as i only have a little over 100 cards right now i should be fine with just the 1 file right? and if the game does well enough and i decide to expand i can just add another line for expansions?
and i made that change and tried to update through lackey and its still telling me it cant find a valid file *bangs head on desk*
Title: Re: silence731's locked threads
Post by: AuraDragon on November 01, 2015, 01:39:11 AM
Like this:
QuoteCardURLFiles:
CardImageURLs.txt

Not this:
QuoteCardURLFiles:   
CardImageURLs.txt   https://dl.dropboxusercontent.com/s/uc7bi5jmeo4dcpf/CardImageURLs.txt   312564

Remember, this part of the UpdateList is specifying what files the card image directory is; that and only that.  Above CardURLFiles, where you have all the checksums and URL addresses, is where you put lines that inform Lackey what to download and where.

Like this:
QuotePlugin_name (tab) Date-Last-Updated

Some_file.txt (tab) Online/Some_file.txt (tab) CHECKSUM
Some_file.txt (tab) Online/Some_file.txt (tab) CHECKSUM
CardImageURLs.txt (tab) Online/CardImageURLs.txt (tab) CHECKSUM

CardURLFiles:
CardImageURLs.txt

EDIT : Looking inside your https://dl.dropboxusercontent.com/s/uc7bi5jmeo4dcpf/CardImageURLs.txt, you don't begin the file with "Plugin_name (tab) Date-Last-Updated", just "CardImageURLs:".

EDIT 2 : Rather than manually getting the links to each and every image you can use a handy program I made a while back for obtaining the links and automatically creating a text file from them, you can get it here: http://www.lackeyccg.com/forum/index.php?topic=2785.msg18985#msg18985

EDIT 3 : You might need .Net Runtime 4.0 to run it...  I made it in C# so it relies in that runtime...
Title: Re: silence731's locked threads
Post by: silence731 on November 01, 2015, 04:51:45 PM
yay progress!!!! I no longer get the invalid responses, now it told me that everything is up to date.   ;D now lets see if i can get the latest version.txt made right, thank you, Im sure i will be back.

now Question, I know i will need to be updating card images as i get feedback about my game, and im pretty sure i need to do the version.txt file to make sure people have the latest version, now i was looking and noticed there is a uninstall.txt function as well... do i need to do that to overwrite updated card images or am i misreading that part?
while adding the version.txt file, i came across another problem, probably an easy fix, but its telling me the CardImageURLs.txt file cant be found... ill take a look but it didnt tell me that right after i made the change and got the no error message, im going to atatch my latest updateinfo.txt file to see if you can see what i screwed up on.

and i figured out the date "bug"... since excel has this compulsive need to "date" everything that resembles anything even close to a calendar date, it automatically changes it to a mm/dd/yyyy format, so 1-23-15 becomes 01/23/2015...its a limitation within excel itself, if you put a ' in front of your date stamp, such as '01-23-15 it remains because its calling a function outside of the "date" function hardwired into excel and within the .txt file it remains 01-23-15 instead of switching to 01/23/2015
Title: Re: silence731's locked threads
Post by: AuraDragon on November 01, 2015, 05:55:18 PM
Quote from: silence731 on November 01, 2015, 04:51:45 PMits telling me the CardImageURLs.txt file cant be found


;)  See anything wrong with this snippet from your UpdateList.txt?
SPOILER: CardImageURLs is just a name right now, not a directory/file which it should be.  Compare to the line above it.
Quote

plugins/civilization/Version.txt   https://dl.dropboxusercontent.com/s/c28o6360mweyzmv/Version.txt   
CardImageURLs   https://dl.dropboxusercontent.com/s/uc7bi5jmeo4dcpf/CardImageURLs.txt   312564


-------------------------------------------------

Quote from: silence731 on November 01, 2015, 04:51:45 PMand im pretty sure i need to do the version.txt file to make sure people have the latest version, now i was looking and noticed there is a uninstall.txt function as well... do i need to do that to overwrite updated card images or am i misreading that part?

Everything you are asking about the Uninstall file has already been answered:

http://lackeyccg.com/tutorialplugin.html#uninstall

Quoteif you wanted to do <removepath>sets/setimages/</removepath> which will delete all your previously downloaded card images

Quote from: Snoogy on October 29, 2015, 05:55:34 AMIf it doesn't find this image, it will then check the URL address associated with that local card image address and download any image it finds
Title: Re: silence731's locked threads
Post by: silence731 on November 01, 2015, 06:19:49 PM
plugins/civilization/Version.txt   https://dl.dropboxusercontent.com/s/c28o6360mweyzmv/Version.txt   
plugins/civilization/CardImageURLs.txt   https://dl.dropboxusercontent.com/s/uc7bi5jmeo4dcpf/CardImageURLs.txt   312564
ok needed the spoiler lol.. or at least read it so i knew what i was looking at, now that is the line that i have and it still gives me error, also why is version checksumming but not getting a random number string with it? is that normal

and in regards to the update/overwrite/uninstall question, if i change a card image/text and upload it will lackey just keep the same old file unless i uninstall old one and install new one or will i need to do the uninstall/delete to get it to overwrite becuz its get the file in question and it just assumes that it has the correct card image? probably running in circles on this one
Title: Re: silence731's locked threads
Post by: AuraDragon on November 01, 2015, 07:17:54 PM
Quote from: silence731 on November 01, 2015, 06:19:49 PMalso why is version checksumming but not getting a random number string with it? is that normal

No, it isn't.  And I can't see any reason why it wouldn't be giving you a checksum...  But you can manually get checksums with the /checksum command, if that doesn't work then something really weird is up.

Quote from: silence731 on November 01, 2015, 06:19:49 PMand in regards to the update/overwrite/uninstall question, if i change a card image/text and upload it will lackey just keep the same old file unless i uninstall old one and install new one or will i need to do the uninstall/delete to get it to overwrite becuz its get the file in question and it just assumes that it has the correct card image? probably running in circles on this one

Lackey will go and download the card image if, and only if, there is no card image already present for the card.  Because of this, you will need to either rely on the user to delete their images or use the uninstall file.

Card text is automatically updated, which is the purpose of the updatelist.txt file, to automate the process of updating the plugin and downloading new data files or new versions of data files.
Title: Re: silence731's locked threads
Post by: silence731 on November 01, 2015, 08:11:15 PM
ok, so there seems to have to be some sort of order that the files are listed in, i moved a few of them around, now the only thing thats not found is the uninstall.txt file, everything else is checksumming for me, what is the order that the uninstall has to be in for it to work, i copy/pasted the file straight from the tutorial
ok thats very interesting... i put random numbers into the excel version in the spot for the checksum and now it checks out all right.... *Confused*
Title: Re: silence731's locked threads
Post by: AuraDragon on November 01, 2015, 09:20:12 PM
Um... Congratulations?  :P
Title: Re: silence731's locked threads
Post by: silence731 on November 01, 2015, 11:56:52 PM
ok more help please if you would, when doing the premade decks, im planning on keeping them inside the civilization folder rather then cluttering up peoples decks folder, how do i do the decks, same way i do cardurls or updateinfo or what,

also, i want to include a playmat, is it possible to put it directly into the backgrounds folder or does it have to be put there by the players?

and when running the autoupdate thing, it keeps telling me it has to reload the plugin, is that because of the auto uninstall/new version call?
Title: Re: silence731's locked threads
Post by: AuraDragon on November 02, 2015, 02:15:18 AM
Decks are downloaded with the updatelist.txt, you simply put them into either the /decks/ folder so that they automatically and intrusively show up in the deck list or you put them somewhere else.  I recommend a sub-folder within the /decks/ folder... perhaps something like /decks/prebuilt/.

You can put it directly into the backgrounds folder.  It's still ultimately up to the player whether or not they want to use it.

If it is trying to update the plugin after you've already updated it then some of your checksums are wrong.  Imagine if the file you download has a checksum of 8, and then your updatelist.txt says it has a checksum of 5, then it will download the file endlessly!  xD
Title: Re: silence731's locked threads
Post by: silence731 on November 02, 2015, 05:49:23 PM
ok, made a .txt file for decks and added the line into my update list, ran the updater, it DLed the txt files but freezes up lackey and doesnt do the cards, what did i do wrong this time
Title: Re: silence731's locked threads
Post by: AuraDragon on November 02, 2015, 08:27:32 PM
I'm going to assume this is your updatelist.txt?  https://dl.dropboxusercontent.com/s/ifq52b8ehmcvmsi/updatelist.txt

If so, then you are doing a couple things wrong:

1. You're downloading the updatelist.txt and treating it like a plugininfo.txt, this is obviously wrong.  It worked immediately after I replaced it with the War3000 plugininfo.txt.  I suggest you do the same and modify the plugininfo.txt to suit your needs.

2. Your updatelist.txt lacks CardURLFiles: at the bottom.

3. Your CardImageURLs.txt should begin with "CardImageURLs:" not "civilization   10-28-15", it's not an updatelist, it doesn't need to know when it was last updated.

4. Also regarding the CardImageURLs.txt file... Your local addresses ("general/City_Size_1") should end in .jpg or .png, depending on what the source's extension is.  In your case, it should have .jpg ("general/City_Size_1.jpg").

5. Don't include pluginpreferences.txt, otherwise it will overwrite the players' personal preferences every time they update.

6. That decks file doesn't do anything.  Decks are the files that end in .dek in your /decks/ folder, they are downloaded with the updatelist.txt to your /decks/ folder just like any other updateable file.  Observe:
Quote from: Magic Plugin Snippetplugins/magic/decks/face_the_hydra.dek   http://www.normalitycomics.com/magicplugin/decks/face_the_hydra.dek   450402
Title: Re: silence731's locked threads
Post by: silence731 on November 02, 2015, 10:54:32 PM
yes that was my update .txt
1. my bad, dont know why i put updatelist in place of my plug in.txt file...
2. my excel version had CardImageURLs dont know why it didnt transfer over, fixed that one
3. Fixed
4. Added .jpg to all cards
5. not seeing pluginpreferences either in dropbox or on the update.txt files
6.i was hoping the decks would be a simple .txt file i could use like the other stuff, so all i had to do was make a txt file with all the decks and add 1 line to the update.txt file and be done... but i will add all premade decks to the update.txt file, now will it put it into a folder within the civilization folder like i want it to or will it add it to the main decks folder thereby cluttering it up? I guess it should as long as i designate the file location right?

yay... success
just ran update on my other computer and it ran correctly, installed everything and is ready to go :) I will have an updated rulesbook in a day or two and have it posted for people to try out, the only thing im worried about not working now is the uninstall/update/version files but if they dont ill be back, till then thank you for the immense help you gave me, i cnat tell you how much time i would have spent pulling out my hair... and im bald already lol
Title: Re: silence731's locked threads
Post by: AuraDragon on November 02, 2015, 11:44:24 PM
Quote from: silence731 on November 02, 2015, 10:54:32 PM5. not seeing pluginpreferences either in dropbox or on the update.txt files

Oh!  I figured a preferences would only be created if I changed an option - apparently not - so I assumed that it's existence meant that it was downloaded.  My bad!

-

Quote from: silence731 on November 02, 2015, 10:54:32 PM6.i was hoping the decks would be a simple .txt file i could use like the other stuff, so all i had to do was make a txt file with all the decks and add 1 line to the update.txt file and be done... but i will add all premade decks to the update.txt file, now will it put it into a folder within the civilization folder like i want it to or will it add it to the main decks folder thereby cluttering it up? I guess it should as long as i designate the file location right?

They are currently showing up in the main decks folder.  xD  But, hey, at least it works, right?

-

Quote from: silence731 on November 02, 2015, 10:54:32 PMyay... success
just ran update on my other computer and it ran correctly, installed everything and is ready to go :) I will have an updated rulesbook in a day or two and have it posted for people to try out, the only thing im worried about not working now is the uninstall/update/version files but if they dont ill be back, till then thank you for the immense help you gave me, i cnat tell you how much time i would have spent pulling out my hair... and im bald already lol

You're welcome!  Glad to have been able to help. :)

Lackey tends to make people bald...  :P
Title: Re: silence731's locked threads
Post by: silence731 on November 03, 2015, 03:54:51 PM
thats a bummer about the decks...
plugins/civilization/decks/Great_Pyramid_Wonder_Deck.dek   https://dl.dropboxusercontent.com/s/optm1kvniagrruv/Great_Pyramid_Wonder_Deck.dek   662325
thats how i added it, so in theory it should have went into a subfolder inside my plugin... like everything else has been doing... i havent added the background playmat yet, will it put it in the backgrounds folder or will it drop it into the plugin folder and people will have to move it?
also... suggestion on where to post the game as needing testers?
Title: Re: silence731's locked threads
Post by: AuraDragon on November 03, 2015, 05:48:09 PM
Lackey stores your decks for each plugin inside the plugin folder's /decks/ folder.

If you tell the updatelist.txt to put the playmat into plugins/civilization/ then it will end up in your plugin folder.  So to put it into the backgrounds folder, simply do images/backgrounds/ instead of plugins/civilization.

Lackey's forum is getting less and less active with each passing day.  I would recommend either asking for volunteers in the Lackey server's chat or some other generic card game forum (I do not know any such forums, personally).
Title: Re: silence731's locked threads
Post by: silence731 on November 06, 2015, 06:31:57 PM
I hope your still lurking out there Snoogy, i ran into a problem.
updated all the card pics to be more presentable and changed the date on the Version.txt, posted everything to dropbox, "parent" computer updated fine, said it was DLing the new card images, new files etc, went to other computer and ran update... said it was updating, but only DLed the .txt files and a few folders, but not the cards... what went wrong?
oh, and i deleted the civ folder form lackey and tried again, same thing happened, all .txt files and some folders but no card images :/


Edit:Got it figured out i think.. somehow the CardURLFiles: got changed back to CardImageURLs: in the update list... but i think i got it taken care of
Title: Re: silence731's locked threads
Post by: AuraDragon on November 06, 2015, 11:14:16 PM
Yeah, you need to check that every time you run /mkupdate.  I think you can add a CardImageURLs or CardGeneralURLs line to make it stop, I'm not exactly sure though.
Title: Re: silence731's locked threads
Post by: silence731 on April 28, 2017, 12:33:05 AM
      Hope your still around Snoogy, working on my 1st expansion and need some help, running into the same problem i think as last time, the images arent showing up, and i have triple checked to make sure that everything looks like it did last time, ive checked the cardimageurl: and cardurlfiles: and its the same as the other games i have downloaded but the images just wont show up, ive reread everything we worked through in this post but nothing seems to be helping,
      i admit im a little rusty as its been so long but this is kinda like riding a bike, once ya read through it all comes back, so i dont know where my problem is at, do i have to make a new cardimagefiles<add expansion name here>.text with that one added into the updatelist.txt file or am i just doing something wrong and not seeing it?


Edit:Ok after having some more time to troubleshoot this, i deleted my plugin from my other computer and redownloaded it, now there are no card pictures whatsoever, so im thinking it may be an issue with dropbox not sending the picture files, on my other computer there are no folders for the card images but everything else is there.