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LackeyCCG Forum => CCG Design Forum => Topic started by: xdarkgeox on May 28, 2015, 08:04:40 PM

Title: Mecha Battle Royale Trading Card Game, Feedback and Playtesters Needed
Post by: xdarkgeox on May 28, 2015, 08:04:40 PM
I made my own card game which has been done for a months now but i only played it in physical form with siblings that actually don't care and haven't gave me any feedback. I just now discovered this program and I have many cards (in alpha form) done but i have only 1 deck is available in lackey because I am awaiting feedback.


Mecha Warriors Trading Card Game and the game is centered piloting a mecha card in which you will use weapon cards to defeat your enemy. You win by making your enemy's general HP to 0 OR destroying any 3 of your enemy's parts (making 3 parts got to 0 HP).

Notes About Current Form


This post will contain good knowledge about the game

Rulebook: There is a specific detail rulebook of the game but that usually applies if you haven?t played any card game before. Keep in mind it mostly references the physical form.

Rulebook link: http://www.mediafire.com/view/443pq48vk9iy3tx/Mecha_Battle_Royale_Trading_Card_Game_Rule_Book_Online_Ver.pdf (http://www.mediafire.com/view/443pq48vk9iy3tx/Mecha_Battle_Royale_Trading_Card_Game_Rule_Book_Online_Ver.pdf)

Deck: The main deck must include 30 cards(which is up to 9 regular weapon cards, and variety of upgrade cards/merge cards/attack cards), the extra weapon deck can include up to 6 cards (which is only unified weapon cards at the moment), and the starting cards which must include the mecha card, 1 regular weapon card, and the "Immediate Attack" card.

Field: The field have two zone on one side of the field which is the attack zone and mecha zone. The attack zone will include all attack cards and the place to briefly place upgrade/merge cards. The mecha zone only consist of the mecha card and weapon cards.

(http://i1070.photobucket.com/albums/u498/xdarkgeox/MW%20Real/field2.png)

Game Startup: To start up the game, load the decks (Main, Extra Weapons, Startup Cards) and set your mecha card and the weapon card from your side of the field. If a player goes second that player must grab the "Immediate Attack" card from their startup cards to their hand. You will then shuffle your deck and draw 4 cards. Both players can choose to put back up to 4 cards (not including the "Immediate Attack" card) to their deck, shuffle their deck, and draw the same number of cards depending on how many they put back. This can only apply once per game. The first player draws the first card and start the game   

The Mecha Card Information: In this game there are 6 mecha types will each play differently based on the weapons they used and their mecha effects.


Mecha Card Rules

The Weapon Card: The weapon card is the main source of attacks because most attack cards require a certain weapon

There are two types of weapon cards

Weapon Cards Rules

The Attack Card: The Attack card is needed to impact damage to a player.

Attack Card Rules

Merge/Upgrade Cards: Upgrade cards is used for general advantage in the game and merge cards is only used for getting out unified weapon cards.

Mecha/Upgrade Card Rules

I am available for playtesting anytime tomorrow morning or afternoon. My server name is the same as my username.

lacky plugin link:http://www.mediafire.com/download/qgsn7lrsc3gr52f/Mecha_Battle_Royale_1.1_(LackyCCG_Plugin).rar (http://www.mediafire.com/download/qgsn7lrsc3gr52f/Mecha_Battle_Royale_1.1_(LackyCCG_Plugin).rar)
Title: Re: Mecha Battle Royale Trading Card Game, Feedback and Playtesters Needed
Post by: xdarkgeox on September 08, 2015, 04:30:36 PM
Due to a lack of interest from me and the community all files of the game (Inc Rulebook) is deleted. The entire game may be revised in the future but now no work is being done. 
Title: Re: Mecha Battle Royale Trading Card Game, Feedback and Playtesters Needed
Post by: ShawnReynolds on September 25, 2015, 10:20:36 PM
This seems like a cool idea, I've never been a huge fan of mechas, but if you decide to work on this again, I would definitely try it, though I'm terrible at reviewing or noticing if there's any flaws lol.
Title: Re: Mecha Battle Royale Trading Card Game, Feedback and Playtesters Needed
Post by: xdarkgeox on September 25, 2015, 10:52:41 PM
Quote from: ShawnReynolds on September 25, 2015, 10:20:36 PM
This seems like a cool idea, I've never been a huge fan of mechas, but if you decide to work on this again, I would definitely try it, though I'm terrible at reviewing or noticing if there's any flaws lol.

I am actually working on another card game which has different game play and is improved from this one. The new game has about less than 50 cards so testers would be appreciated.  The main problem i had with this game is that a game would take up to long so a revision would be needed anyway. If you want i can send you the files and rulebook for you to try out. If you interested of trying my other game or this game (from last form) you can email me at osorio.theg@gmail.com