LackeyCCG

LackeyCCG Forum => General Discussion Forum => Topic started by: Trevor on July 31, 2014, 10:09:09 PM

Title: iPad version of LackeyCCG submitted to the app store today
Post by: Trevor on July 31, 2014, 10:09:09 PM
iPad version of LackeyCCG submitted to the app store today. I'm also deciding to stop referring to LackeyCCG as a beta. The July 31 is version 1.0. That doesn't mean I'm not going to keep updating it and adding new features and fixing bugs that are discovered. But I think it's been long enough and it's stable enough to be version 1.0.0.

A couple of new things in the July 31 version. One is a new way to edit a deck. While viewing cards tiled in the deck editor, right-click the top half of a card to increment that card, or the bottom half to decrement it.
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Alastair on August 02, 2014, 10:31:52 AM
I'm still waiting for the android version :P
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Trevor on August 02, 2014, 11:15:55 AM
Quote from: Alastair on August 02, 2014, 10:31:52 AM
I'm still waiting for the android version :P
Go buy me an android device then
;D
But seriously, if someone had experience developing for android or windows tablet, and they would make themselves available to me so I could occasionally ask some questions, that would be a huge boon and make me getting lackey running on those devices a lot sooner.
All I know is that all the libraries I used to make lackey are completely cross platform. I could even get it to run on playstation and xbox if I wanted.
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Gordon228 on August 02, 2014, 11:54:18 AM
well lackey can run on windows 8.1 then it has some windows tablet functionality but most pc RTS games do not work well unless modified to work with a tablet and i think lackey is no exception but i would just have the main lackey have an option for touch features as some laptops that have win 8/8.1 have touch screens built in.
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Trevor on August 02, 2014, 02:04:44 PM
Quote from: Gordon228 on August 02, 2014, 11:54:18 AM
well lackey can run on windows 8.1 then it has some windows tablet functionality but most pc RTS games do not work well unless modified to work with a tablet and i think lackey is no exception but i would just have the main lackey have an option for touch features as some laptops that have win 8/8.1 have touch screens built in.
I put in a lot of touch specific stuff for the iPad specifically and it didn't occur to me that people with touch track pads would also be able to use it since I don't use a computer with one. I got unexpected reports from people about how they suddenly noticed the pinching capability.
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Jynks on August 02, 2014, 08:27:28 PM
Quote from: Alastair on August 02, 2014, 10:31:52 AM
I'm still waiting for the android version :P

ditto... amazes me people use mac products. :)
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: r0cknes on August 04, 2014, 07:23:19 AM
Can the Ipad version connect via lan?

Can the Ipad version play against a PC Version?

How can you install Plugins on the Ipad version? I know apple doesn't like people manipulating files on their devises.
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Trevor on August 04, 2014, 09:48:42 AM
Quote from: r0cknes on August 04, 2014, 07:23:19 AM
Can the Ipad version connect via lan?

Can the Ipad version play against a PC Version?

How can you install Plugins on the Ipad version? I know apple doesn't like people manipulating files on their devises.
You can connect over LAN through LAN IP.
They are all cross-platform compatible with each other.
You install plugins using autoupdate URLs, the same as with the desktop version.
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: r0cknes on August 04, 2014, 05:58:10 PM
Sweet! Awesome thanks!
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Arc104 on August 06, 2014, 02:29:03 PM
I just read the great news and I am really excited! Looking forward to the app's release! Congrats on all the hard work you've put in to making this available to us!
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Sinequanon on August 07, 2014, 10:45:02 AM
Are there pictures of the UI up anywhere?
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Trevor on August 07, 2014, 11:22:29 AM
Quote from: Sinequanon on August 07, 2014, 10:45:02 AM
Are there pictures of the UI up anywhere?
http://www.lackeyccg.com/forum/index.php?topic=2497.msg17591#msg17591
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Trevor on August 10, 2014, 12:56:42 PM
I'm waiting to do an official announcement until I can get approval from apple to use the app store logo, but LackeyCCG is now in the app store.
https://itunes.apple.com/us/app/lackeyccg/id905078017?ls=1&mt=8

On the iPad version of Lackey, there are 4 extra buttons at the bottom of the window. The first 3 on the left control how a touch is interpreted; a left-click, right-click, or middle-click. So if you want to move a card, have the left-click be active. If you want to open a right-click menu, have the right-click be active and touch what you want to right-click on. There's also an escape key, which is useful for erasing markings on the table (which can be drawn when middle click is active), as well as exiting various things that pop up, like when you're viewing cards tiled.

On the iPad, you can only install plugins through an autoupdate URL. I'm going to try to get more plugin makers to make autoupdate URLs. http://lackeyccg.com/tutorialplugin.html#updatelist (http://lackeyccg.com/tutorialplugin.html#updatelist)
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: r0cknes on August 10, 2014, 03:35:55 PM
Congrats Trevor! I truly am happy for you! I don't have an iPad, but a friend of mine does so I will make sure he buys it.
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: neverburnaclown on August 10, 2014, 05:01:52 PM
don't want to ruin your announcement or anything, so posting this here.

downloaded the app from the appstore, took some screenshots:
http://www.roosteredge.com/antihero/lackey/

this is on an ipad 2 with the newest ios release. the app itself looks like its zoomed way in, to the point where things are unreadable and multiple decks are inaccessable. there's no way to read half the pref options either. in portrait mode, it cuts off more of the text and options.

is there a fix to unzoom it out? on your lackey screenshots for the ipad, it looks like it's farther back than the one i just downloaded from the appstore.

but seriously, can I zoom the entire app out like...20 feet or something?
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Trevor on August 10, 2014, 06:11:30 PM
Quote from: neverburnaclown on August 10, 2014, 05:01:52 PM
don't want to ruin your announcement or anything, so posting this here.

downloaded the app from the appstore, took some screenshots:
http://www.roosteredge.com/antihero/lackey/

this is on an ipad 2 with the newest ios release. the app itself looks like its zoomed way in, to the point where things are unreadable and multiple decks are inaccessable. there's no way to read half the pref options either. in portrait mode, it cuts off more of the text and options.

is there a fix to unzoom it out? on your lackey screenshots for the ipad, it looks like it's farther back than the one i just downloaded from the appstore.

but seriously, can I zoom the entire app out like...20 feet or something?
oh crap. Is that one of those iPad minis? I don't have one of those so I wasn't able to actually test that, but I should be able to fix that asap.
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: neverburnaclown on August 10, 2014, 06:18:29 PM
no, ipad 2, second generation ipad, running ios 7.1.2

http://en.wikipedia.org/wiki/IPad_2

that one, from like march 2011.

screen resolution on these is 1024x768
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Trevor on August 10, 2014, 06:29:07 PM
Quote from: neverburnaclown on August 10, 2014, 06:18:29 PM
no, ipad 2, second generation ipad, running ios 7.1.2

http://en.wikipedia.org/wiki/IPad_2

that one, from like march 2011.

screen resolution on these is 1024x768
Oh, so not a retina display. I can fix that easy. Sorry about the confusion.
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: neverburnaclown on August 10, 2014, 06:32:34 PM
yeah, no worries man. i like the program, its worth the 6 bucks or so.

also, a couple things (i've been playing with it with my plugin loaded to test it out. plug in loads work fine, card downloads via the program work fine, even for 2500 cards):

see back image of card. on the mac version you hit shift. how do you do that on the ipad? in the SWCCG, there are front/back image cards, but when building a deck, it helps to be able to read both front and back images, you know? works on the mac side (and pc side, i'm sure) but on the ipad i'm kinda lost on the "press shift to view back of card" thing.

scrolling through card list. in a future release or something, could you add in touch scrolling? like swipe scrolling? using the scroll up down arrows and scroll bar is kinda...retarded on an ipad. it's functional (though difficult) the way it is, so that's not as important.

other than the blown up view though, seems functional. slight learning curve with remembering to turn it back to left click when you go build a deck (i accidentally was on right click mode and going "why can't i go back to the game tab...")

loading a deck is another learning curve. you have to select "right click" and then hold and move your finger through the options, rather than it just appearing and you tapping on what you need. if you just right click and tap, the menu flashes, and then disappears. (edit) actually, this and the above part with the right click are the issue. I was on right click, tapped on the guy to load a deck, but with tapping and not holding, i loaded into the edit profile and couldn't figure out how to get back. perhaps make the right click a one time use and then it autoswitches back to left click?)

the biggest issue is that blown up view though, hard to check some things out (ie, naming decks, which i can't even see).
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Trevor on August 10, 2014, 07:49:48 PM
Quote from: neverburnaclown on August 10, 2014, 06:32:34 PM
yeah, no worries man. i like the program, its worth the 6 bucks or so.

also, a couple things (i've been playing with it with my plugin loaded to test it out. plug in loads work fine, card downloads via the program work fine, even for 2500 cards):

see back image of card. on the mac version you hit shift. how do you do that on the ipad? in the SWCCG, there are front/back image cards, but when building a deck, it helps to be able to read both front and back images, you know? works on the mac side (and pc side, i'm sure) but on the ipad i'm kinda lost on the "press shift to view back of card" thing.
I will fix that. I will make it so a right-click toggles the back of the card, or maybe a double-click.
Quote

scrolling through card list. in a future release or something, could you add in touch scrolling? like swipe scrolling? using the scroll up down arrows and scroll bar is kinda...retarded on an ipad. it's functional (though difficult) the way it is, so that's not as important.
Agreed. I will update that.
Quote

other than the blown up view though, seems functional. slight learning curve with remembering to turn it back to left click when you go build a deck (i accidentally was on right click mode and going "why can't i go back to the game tab...")

loading a deck is another learning curve. you have to select "right click" and then hold and move your finger through the options, rather than it just appearing and you tapping on what you need. if you just right click and tap, the menu flashes, and then disappears. (edit) actually, this and the above part with the right click are the issue. I was on right click, tapped on the guy to load a deck, but with tapping and not holding, i loaded into the edit profile and couldn't figure out how to get back. perhaps make the right click a one time use and then it autoswitches back to left click?)
Maybe this is due to the zoom issue. You should be able to load a deck the exact same way as with the desktop lackey. and there are many ways to load a deck.
It's reasons like this that I'm glad I haven't started advertising that Lackey is available now. Thanks for the info. Fixes coming as soon as possible.
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: neverburnaclown on August 10, 2014, 08:00:28 PM
QuoteMaybe this is due to the zoom issue. You should be able to load a deck the exact same way as with the desktop lackey. and there are many ways to load a deck.
It's reasons like this that I'm glad I haven't started advertising that Lackey is available now. Thanks for the info. Fixes coming as soon as possible.

yeah, i was wondering how much of this was related to that zoom issue.

i also didn't want to start posting bugs/possible feature things in the bug forum since you hadn't exactly said "HEY EVERYONE, IPAD IS UP" and ruin it for you.

all in all, though, good work. look forward to the update (and the ipad seems like a great way to use the program).
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Trevor on August 11, 2014, 01:05:35 AM
Quote from: neverburnaclown on August 10, 2014, 08:00:28 PM
QuoteMaybe this is due to the zoom issue. You should be able to load a deck the exact same way as with the desktop lackey. and there are many ways to load a deck.
It's reasons like this that I'm glad I haven't started advertising that Lackey is available now. Thanks for the info. Fixes coming as soon as possible.

yeah, i was wondering how much of this was related to that zoom issue.

i also didn't want to start posting bugs/possible feature things in the bug forum since you hadn't exactly said "HEY EVERYONE, IPAD IS UP" and ruin it for you.

all in all, though, good work. look forward to the update (and the ipad seems like a great way to use the program).
I just posted an update to the app store for version 1.0.1. This is the first time I've made an update to the iPad version, so I'm not sure how long it takes for it to be live.
I believe I fixed your zoom issue. Please let me know if things look better for you on your non-retina device.
I would also love to hear feedback from anyone who has an iPad mini. I haven't had a chance to test on that specifically. I'd love a screenshot if you can send me one.
Furthermore, I added the ability to control the size of the text on the buttons (and therefore the buttons themselves) in the Appearance section of the Preferences Panel. I'd also like feedback if people like the default size I chose for the buttons. If I make them too small, it's hard to touch them. If I make them too big, there is little room for the interface. Let me know how you like the default sizes, as well as if the minimum and maximum sizes for the fonts are sufficient for you.
You can now double-click the card viewer to view the alternate face of a 2-sided card.
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: neverburnaclown on August 11, 2014, 03:36:51 AM
From what I gather, updates to apps take usually the same amount of time as the initial app upload. So plan on about a week. I'll let you know what it looks like with some screenshots when the update drops.
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Jynks on August 11, 2014, 07:11:20 PM
Can not wait for this! Apple has some strict rules about apps that acess the file system, so I hope in fact gets to run!

Also with the new Dice Roller incoming and the lock functions boardgames might become a legit lackey plugin!
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: McFly on August 13, 2014, 06:44:28 PM
The iPad Mini has the same resolution as the iPad 2 (1024x768), and the iPad Mini with Retina Display has the same resolution as both the iPad with Retina Display and iPad Air (2048x1536).  So as long as it's fine on both the regular and Retina iPads, then you won't find anything different with the iPad Mini. :)
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Trevor on August 13, 2014, 07:56:53 PM
Quote from: McFly on August 13, 2014, 06:44:28 PM
The iPad Mini has the same resolution as the iPad 2 (1024x768), and the iPad Mini with Retina Display has the same resolution as both the iPad with Retina Display and iPad Air (2048x1536).  So as long as it's fine on both the regular and Retina iPads, then you won't find anything different with the iPad Mini. :)
I'm pretty sure the fix I did will work, but I actually haven't been able to test it personally.
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: McFly on August 14, 2014, 05:16:58 AM
Quote from: Trevor on August 13, 2014, 07:56:53 PM
I'm pretty sure the fix I did will work, but I actually haven't been able to test it personally.

I have an iPad 2 so will be able to let you know. :)
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: beank on August 16, 2014, 02:27:38 PM
Congrats on the submission! I hope that it makes it to the store with no problems!

But sadly, my tablet is android.... my phone is apple....

Hope to see an Android version some time....

Thanks for all the work you put into this program!
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Robes on August 17, 2014, 03:32:40 AM
I'm on IPad mini 2 and nothing appears in the installed plugins list.  I've used an auto update URL for two separate games but I can't load either one, any ideas?
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Trevor on August 17, 2014, 05:11:43 AM
Quote from: Robes on August 17, 2014, 03:32:40 AM
I'm on IPad mini 2 and nothing appears in the installed plugins list.  I've used an auto update URL for two separate games but I can't load either one, any ideas?
on some non-American iPads, you can't load a plugin from the browser, but if you use the auto update URL to install/update a plugin, and there are no errors in the files downloaded, you can load the plugin without using the browse button immediately after the update. I posted a fix to this issue but apple has been really slow in making it live. Sorry, please be patient for the update to be live.
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Robes on August 17, 2014, 05:54:40 AM
Thanks, fingers crossed the update is released soon.
Title: Re: iPad version of LackeyCCG submitted to the app store toda
Post by: scissorfish on August 18, 2014, 02:44:39 PM
Can we/should we start an official iOS feature request thread?  Until then...

Right clicking is a pain when you have to hold down your finger and browse through a menu. A simple toggle click on, toggle click off would be easier. It's tough to navigate to the discard random X cards and press the correct number when your finger is blocking the tiny number buttons.

Also, when you load a deck that has many tabs (Space Hulk Death Angel plugin for example), you can't scroll the tabs to see all of them in the deck editor.
Title: Re: iPad version of LackeyCCG submitted to the app store toda
Post by: Trevor on August 18, 2014, 03:32:52 PM
Quote from: scissorfish on August 18, 2014, 02:44:39 PM
Can we/should we start an official iOS feature request thread?  Until then...

Right clicking is a pain when you have to hold down your finger and browse through a menu. A simple toggle click on, toggle click off would be easier. It's tough to navigate to the discard random X cards and press the correct number when your finger is blocking the tiny number buttons.

Also, when you load a deck that has many tabs (Space Hulk Death Angel plugin for example), you can't scroll the tabs to see all of them in the deck editor.
I will make a new thread for the iPad version once I officially announce it. (Waiting on the SLOW process for them to post the version I uploaded on the august 8th.)
I'll look at ways of making the scrolling of lists better. But remember there are many different ways of doing everything. For discarding X random cards, I suggest you double-click the corresponding game-zone tab and use the dialogue there. Check the game play tutorial video if you don't know about that.

Regarding the tabs not fitting, I have a few comments. First, this shouldn't happen since it should form additional rows as needed, so there is indeed a bug. I never tested a plugin with so many different deck zones. As a quick fix, the plugin maker could reduce the length of the name of the deck zones. (Instead of "Event deck", he could call it "Events" and instead of "Location deck" he could call it simply "Locations". Labeling any deck zone as a "deck" is a little redundant.)
On iPad, do things fit if you put it in landscape? Some things look better in landscape and some things look better in portrait. On iPad, I find myself switching often for a different layout.
The iPad version I posted that is not yet live allows you to change the font size of things, and therefore how large the buttons are and therefore how the entire interface is spaced. So once that is live, that might help.
Title: Re: iPad version of LackeyCCG submitted to the app store toda
Post by: scissorfish on August 18, 2014, 04:36:01 PM
Quote from: Trevor on August 18, 2014, 03:32:52 PM
I will make a new thread for the iPad version once I officially announce it. (Waiting on the SLOW process for them to post the version I uploaded on the august 8th.)
I'll look at ways of making the scrolling of lists better. But remember there are many different ways of doing everything. For discarding X random cards, I suggest you double-click the corresponding game-zone tab and use the dialogue there. Check the game play tutorial video if you don't know about that.

Ah my bad on waiting for the official announcement. My excitement got the better of me-

And thanks for pro tip about double clicking, clearly I need to get my butt over to the site and watch all the tutorial vids-
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Trevor on August 19, 2014, 12:21:46 AM
Version 1.0.1 was just made live. Can someone with a non-retina or a mini iPad that it now works?
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: neverburnaclown on August 19, 2014, 12:31:51 AM
looks a lot better. let me get some screen shots for you.

http://www.roosteredge.com/antihero/lackey2/

seems to work pretty well. the plug in load window seems odd. can't select any other plugins (but then, i only have one loaded)

much easier to deal with now that its not as blown out. scrolling is still an issue sometimes (the arrows sometimes don't read, and you end up jump scrolling with the scroll bar) but it works.

double tap works perfect, and i like how it holds after you double tap rather than the shift version where it reverts back when you let go of shift.

i like how you can increase the zoom on the table by unpinching your fingers. not quickly, mind you, but i do like that.

Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Robes on August 19, 2014, 02:02:04 AM
Still can't load plugins on the new version.

Also, weirdly the update has made two icons for Lackey.
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: neverburnaclown on August 19, 2014, 02:14:42 AM
I tested Robes' issue. I can load a plugin via one of the update lists. On the list itself, where you would go to load a plugin already downloaded and installed, it shows this window:

http://www.roosteredge.com/antihero/lackey2/IMG_6134.png

i've downloaded and installed 4 plugins via the updatelist.txt's and it does the same thing each time.

if you click on the browse installed plugins button, you get the above image.

however, if you click on the drop down menu "load recent plugins" you can select any of the plugins you have loaded prior.

it's almost as if the "browse installed plugins to load one" button option doesn't function properly, or at least that menu that pops up doesn't function properly, but the drop down menu to the right does:

http://www.roosteredge.com/antihero/lackey2/IMG_8220.png

now, is there a way to delete a plugin? on the mac you can just remove it from the file directory. but on the ipad?

also, no idea about the double icon thing. mine appears only as one app. so can't help with that one.
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: discocloud on August 19, 2014, 03:48:19 AM
There seems to be a problem with the LotR LCG plugin.  One of the items fails to download (the readme of all things) and this seems to prevent iPad Lackey from doing whatever it does at the end of a successful download - it doesn't pop up the success window.  This means the LotR plugin doesn't get added to the recently loaded plugins list and because of the above problem you can't browse it in either.
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Trevor on August 19, 2014, 07:39:14 AM
Quote from: discocloud on August 19, 2014, 03:48:19 AM
There seems to be a problem with the LotR LCG plugin.  One of the items fails to download (the readme of all things) and this seems to prevent iPad Lackey from doing whatever it does at the end of a successful download - it doesn't pop up the success window.  This means the LotR plugin doesn't get added to the recently loaded plugins list and because of the above problem you can't browse it in either.
The issue with the browse plugins not listing the plugins is the same issue catherineshmidt and McFly reported in another topic (http://www.lackeyccg.com/forum/index.php?topic=2391.0) and I since fixed but apple hasn't made live yet.
It was caused by the date format people were using not being the one I assumed (the American format). That's why you don't see plugins listed. You can still load plugins (without browsing) but only if there are no errors when downloading the plugin. The fastest fix would be to have the plugin maker fix the broken link in the plugin.

Again, this issue was already fixed, so please be patient while apple reviews the update and makes it live.
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: scissorfish on August 19, 2014, 11:15:29 AM
Right clicking a button to enter a "mode" (like green +1) doesn't seem to actually enter a mode.
Also I could just be unaware of how to do it, but without shift/alt/Ctrl keys on ipad, how would we tilt the table?
Or flip or keep unflipped a card drawn from the top of a deck?
Would it be easy to add a floating set of shift/alt/Ctrl buttons?
Also is there a way to see what version of the app I'm running?
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Robes on August 19, 2014, 12:30:21 PM
Okay, so there is another fix coming to fix the plugin menu, that's good news. Thanks.
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: SullivanSage on August 19, 2014, 07:07:42 PM
Hey Trevor. The iPad app looks great.

I've been trying to get Tragic's Death Angel plugin to run, but the biggest issue is that he relies on the CTRL-click combo to turn over cards, and I can't seem to find a way to do this through the ipad app. Is there a 'turn over card' method for the iPad I am missing?

-Sullivan
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Trevor on August 19, 2014, 08:59:44 PM
Quote from: SullivanSage on August 19, 2014, 07:07:42 PM
Hey Trevor. The iPad app looks great.

I've been trying to get Tragic's Death Angel plugin to run, but the biggest issue is that he relies on the CTRL-click combo to turn over cards, and I can't seem to find a way to do this through the ipad app. Is there a 'turn over card' method for the iPad I am missing?

-Sullivan
i haven't tried that plugin, but it would assume you can either:
Left click to select a card, then click the Turn over button below the table
OR
Right click the card and choose Turn Over from the menu.
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: SullivanSage on August 20, 2014, 12:21:15 AM
Quote from: Trevor on August 19, 2014, 08:59:44 PM
i haven't tried that plugin, but it would assume you can either:
Left click to select a card, then click the Turn over button below the table
OR
Right click the card and choose Turn Over from the menu.

Yeah, you would think that. However, it doesn't have a 'turn over' button on the menu below and it's not a right click option. I'm guessing that because Tragic uses the CTRL click keys he didn't bother including it.

EDIT: I just loaded his LOTR plugin. Again, same problem. It's less of an issue since the only cards that really need to be turned over in LOTR are the quest cards, but it does make it a little finicky. I've asked Tragic about it in the Death Angel plugin, but it might be good to have some of the most common hot-keys combos included in the ios app (or even a console command for it so I can make a custom bind in the log).
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Trevor on August 20, 2014, 08:19:12 AM
Quote from: SullivanSage on August 20, 2014, 12:21:15 AM
Quote from: Trevor on August 19, 2014, 08:59:44 PM
i haven't tried that plugin, but it would assume you can either:
Left click to select a card, then click the Turn over button below the table
OR
Right click the card and choose Turn Over from the menu.

Yeah, you would think that. However, it doesn't have a 'turn over' button on the menu below and it's not a right click option. I'm guessing that because Tragic uses the CTRL click keys he didn't bother including it.

EDIT: I just loaded his LOTR plugin. Again, same problem. It's less of an issue since the only cards that really need to be turned over in LOTR are the quest cards, but it does make it a little finicky. I've asked Tragic about it in the Death Angel plugin, but it might be good to have some of the most common hot-keys combos included in the ios app (or even a console command for it so I can make a custom bind in the log).
I will try adding control, alt, shift, command as buttons, near the touch controls. But Tragic really should include turn over in a plugin that allows cards to be turned over.
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: SullivanSage on August 20, 2014, 06:54:15 PM
Quote from: Trevor on August 20, 2014, 08:19:12 AM
Quote from: SullivanSage on August 20, 2014, 12:21:15 AM
Quote from: Trevor on August 19, 2014, 08:59:44 PM
i haven't tried that plugin, but it would assume you can either:
Left click to select a card, then click the Turn over button below the table
OR
Right click the card and choose Turn Over from the menu.

Yeah, you would think that. However, it doesn't have a 'turn over' button on the menu below and it's not a right click option. I'm guessing that because Tragic uses the CTRL click keys he didn't bother including it.

EDIT: I just loaded his LOTR plugin. Again, same problem. It's less of an issue since the only cards that really need to be turned over in LOTR are the quest cards, but it does make it a little finicky. I've asked Tragic about it in the Death Angel plugin, but it might be good to have some of the most common hot-keys combos included in the ios app (or even a console command for it so I can make a custom bind in the log).
I will try adding control, alt, shift, command as buttons, near the touch controls. But Tragic really should include turn over in a plugin that allows cards to be turned over.

I absolutely agree, and hope that he will do so. Thanks.

Again, great work on the app. It seems like you've done a great job!
-S
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: VictorSteiner on August 30, 2014, 11:40:24 AM
Will there ever be a way to upload plugins directly? I love the Battletech Plugin but it has no Autoupdate thingy.
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Tebwolf359 on September 01, 2014, 09:09:57 PM
Yay!  So happy to have this!    A couple of questions/suggestions.


1. Is there an easy way to import deck lists?  I see the ones that are included in the plugin by the plugin creator, but not a way to import others. 

2. Maybe Dropbox or the forthcoming iCloud drive support so we can load deck lists that way?

I have an iPad mini (retina) for reference, but also access to an ipad 3.
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Trevor on September 02, 2014, 02:12:37 AM
Quote from: Tebwolf359 on September 01, 2014, 09:09:57 PM
Yay!  So happy to have this!    A couple of questions/suggestions.


1. Is there an easy way to import deck lists?  I see the ones that are included in the plugin by the plugin creator, but not a way to import others.
Check out the copy/paste buttons for importing and exporting decks. It's really easy to import with those buttons.
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: cathrineschmidt on September 05, 2014, 03:40:22 AM
Hi. Me again. Any way to get lackey to download all images of the plugins? My iPad doesn't have SIM card and very often I am without any wifi access. So it gets a little hard playing anything when on the go :)

EDIT: okay feeling sheepish here. Found the option to turn on that exact function in the preffs :P well, if anyone else have an issue with this, there you go.
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Trevor on September 05, 2014, 06:00:32 AM
Quote from: cathrineschmidt on September 05, 2014, 03:40:22 AM
Hi. Me again. Any way to get lackey to download all images of the plugins? My iPad doesn't have SIM card and very often I am without any wifi access. So it gets a little hard playing anything when on the go :)

EDIT: okay feeling sheepish here. Found the option to turn on that exact function in the preffs :P well, if anyone else have an issue with this, there you go.
Some plugins have gigabytes of card images, so that is also a concern if you download all images ahead of time.
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: cathrineschmidt on September 05, 2014, 02:52:24 PM
Yeah, I know. But I'll just have to use a game or two at a time then.

But another question. Is it possible to scroll to the left in the main window? When you are in the player table there is the area where you for example have the cards in your hand. You can scroll both left and right to see you cards. But is there a way to do the same with the taps just above? Or is this again a plugin thing? I tried the Death angle this time and there is 9 taps and only the 6,5 is visible. I'll have to press the "+" in the far upper right corner to make the side menu appeare and then resize it to see what's in these areas. Any way to just scroll through the taps?
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Trevor on September 05, 2014, 07:15:42 PM
Quote from: cathrineschmidt on September 05, 2014, 02:52:24 PM
Yeah, I know. But I'll just have to use a game or two at a time then.

But another question. Is it possible to scroll to the left in the main window? When you are in the player table there is the area where you for example have the cards in your hand. You can scroll both left and right to see you cards. But is there a way to do the same with the taps just above? Or is this again a plugin thing? I tried the Death angle this time and there is 9 taps and only the 6,5 is visible. I'll have to press the "+" in the far upper right corner to make the side menu appeare and then resize it to see what's in these areas. Any way to just scroll through the taps?
I'm not completely sure I understand what you talking about, but I fixed several issues I think you might be talking about. Could you perhaps send me a screenshot so I can see what you're describing?
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: charizardole on September 06, 2014, 12:07:54 AM
I hope someday they could get the version for android   https://www.youtube.com/watch?v=gnVIwW3XKaI
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Trevor on September 06, 2014, 12:15:37 AM
Quote from: charizardole on September 06, 2014, 12:07:54 AM
I hope someday they could get the version for android   https://www.youtube.com/watch?v=gnVIwW3XKaI
is that lackey running on an android device?
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Trevor on September 06, 2014, 05:19:17 AM
Quote from: Trevor on September 05, 2014, 07:15:42 PM
Quote from: cathrineschmidt on September 05, 2014, 02:52:24 PM
Yeah, I know. But I'll just have to use a game or two at a time then.

But another question. Is it possible to scroll to the left in the main window? When you are in the player table there is the area where you for example have the cards in your hand. You can scroll both left and right to see you cards. But is there a way to do the same with the taps just above? Or is this again a plugin thing? I tried the Death angle this time and there is 9 taps and only the 6,5 is visible. I'll have to press the "+" in the far upper right corner to make the side menu appeare and then resize it to see what's in these areas. Any way to just scroll through the taps?
I'm not completely sure I understand what you talking about, but I fixed several issues I think you might be talking about. Could you perhaps send me a screenshot so I can see what you're describing?
thanks for the screenshots. I have since fixed this issue and I'm waiting for the fix to become live.
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: cathrineschmidt on September 06, 2014, 07:09:43 AM
Super  :)
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Alastair on September 06, 2014, 07:59:41 AM
Quote from: Trevor on September 06, 2014, 12:15:37 AM
Quote from: charizardole on September 06, 2014, 12:07:54 AM
I hope someday they could get the version for android   https://www.youtube.com/watch?v=gnVIwW3XKaI
is that lackey running on an android device?

It certainly looks like it. Of course it could also just be remote controlling a PC that's running Lackey.
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Bartuks on September 07, 2014, 09:08:56 AM
I have an ipad mini and I'm from the uk , I will happily share my thoughts but at the moment I'm waiting for the fix because I cannot see any of the plug ins in browse
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Trevor on September 08, 2014, 06:04:21 AM
Quote from: Bartuks on September 07, 2014, 09:08:56 AM
I have an ipad mini and I'm from the uk , I will happily share my thoughts but at the moment I'm waiting for the fix because I cannot see any of the plug ins in browse
you should still be able to load the plugin immediately as part of running the autoupdate. When it is done, it let's you load the plugin, assuming there were no download errors.
Sorry for that inconvenience.
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Bartuks on September 10, 2014, 01:49:37 PM
Sadly it doesn't let me select any of the 5 I downloaded, but it may be because all 5 had 1 or 2 errors :( I will just patiently wait :) hoping to play netrunner as soon as it's updated

Also is it 1.0.2 that is due to be released ? Our version is currently 1.0.1
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Trevor on September 10, 2014, 05:25:22 PM
1.0.2 is coming
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Bartuks on September 15, 2014, 01:39:38 AM
I am eagerly checking App Store every morning ... No luck yet.. :(
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Trevor on September 23, 2014, 09:02:36 PM
Quote from: Bartuks on September 15, 2014, 01:39:38 AM
I am eagerly checking App Store every morning ... No luck yet.. :(
Its out.
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: alyssonlago on September 26, 2014, 09:34:43 PM
Trevor, are you still planning to implement a ctrl button to the ipad version?
Without it, it's not feasible playing with LotR LCG plugin by Tragic. Thanks
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Trevor on September 26, 2014, 09:57:22 PM
Quote from: alyssonlago on September 26, 2014, 09:34:43 PM
Trevor, are you still planning to implement a ctrl button to the ipad version?
Without it, it's not feasible playing with LotR LCG plugin by Tragic. Thanks
I haven't yet posted about version 1.0.2, but there are context dependent buttons now. While dragging a card, you can hold a button to drop it turn sideways, or played face down.
As far as I'm aware, there is no need for any control button.
Also, while moving a card over a zone tab, there is a button that let's you drop the card to the bottom of the zone instead of the top.
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: alyssonlago on September 27, 2014, 06:38:38 PM
Yeah I noticed this button, but the only option available while I'm dragging the card is to flip it sideways.
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: valiante on September 28, 2014, 10:08:52 AM
Hi

Is is possible to add plugins manually? For example with a dropbox connection?

Thanks
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Trevor on September 28, 2014, 12:57:37 PM
Quote from: alyssonlago on September 27, 2014, 06:38:38 PM
Yeah I noticed this button, but the only option available while I'm dragging the card is to flip it sideways.
those plugins need to be updated. If a card should be able to be flipped, the plugininfo should define a flip function. Iirc, the flip button doesn't appear unless a plugin has one. I didn't want to have the button show when a plugin was loaded that didn't flip over cards.
Hopefully, tragic will make the small tweak to that plugin that allows cards to be flipped.
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Trevor on September 28, 2014, 01:00:21 PM
Quote from: valiante on September 28, 2014, 10:08:52 AM
Hi

Is is possible to add plugins manually? For example with a dropbox connection?

Thanks
All plugins should have an autoupdate URL to install plugins with. It's easy to make one and it allows you to do a lot of useful things, like have the plugin automatically update. The iPad doesn't allow you to manually install things, so it needs the autoupdate URL.

I believe autoupdate urls work with Dropbox.
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: valiante on September 28, 2014, 01:16:44 PM
So I can link any game I have. For example the plugin I work on to test it. The plugin can be the same like on pc? If yes it is a good new.

Would you please give me the link of the tutorial of autoupdate URL creation?
I have found it. thank you
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: valiante on October 01, 2014, 09:09:22 AM
Hi, now I have the app on my ipad and works well.  Great job.

Question. Where does the ipad save the decks and the game saves? Can i open game what I saved on my pc? Where to put the file?

Thank you.
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Trevor on October 01, 2014, 10:34:19 PM
Quote from: valiante on October 01, 2014, 09:09:22 AM
Hi, now I have the app on my ipad and works well.  Great job.

Question. Where does the ipad save the decks and the game saves? Can i open game what I saved on my pc? Where to put the file?

Thank you.
The game save files can't be shared on the iPad.
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: valiante on October 02, 2014, 11:20:23 AM
Ok, and the decks? Can I send it somehow to the ipad or I have to build a new one?

Can you make a button to the deck editor to select all the cards please? It could be a very big help to move more cards at the same time into a deck. (It could be very nice in the PC version also)

About the updatelist.txt. I sept 3 days to make one for my plugin ( with dropbox and photobucket) and no way to make it. I have the updatelist checksum correctly but even that I have a time our error when I try to connect to ipad. Can you please make a little bit more detailed the error message? I look for the error blindly....

Last question, what I asked long ago if you could please make the stack system, like cards stack on the table and no way to select them with a single click and later ( for example with shift ) you can select it again?

Thank you

Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Trevor on October 02, 2014, 12:49:35 PM
Quote from: valiante on October 02, 2014, 11:20:23 AM
Ok, and the decks? Can I send it somehow to the ipad or I have to build a new one?

Can you make a button to the deck editor to select all the cards please? It could be a very big help to move more cards at the same time into a deck. (It could be very nice in the PC version also)

About the updatelist.txt. I sept 3 days to make one for my plugin ( with dropbox and photobucket) and no way to make it. I have the updatelist checksum correctly but even that I have a time our error when I try to connect to ipad. Can you please make a little bit more detailed the error message? I look for the error blindly....

Last question, what I asked long ago if you could please make the stack system, like cards stack on the table and no way to select them with a single click and later ( for example with shift ) you can select it again?

Thank you
I'm working on a feature that stores your decks online, but it isn't done yet and I don't know when I will have it finished. Until then, decks are stored locally BUT there is a cool thing you can do to import a deck. In the deck editor, load the deck on the computer/iPad where the deck is, hit the COPY button, and then paste what was copied to your clipboard to some place else that you can access from the lackey on the other computer/ipad where the deck isn't. This could be an email, a forum post, a txt file you can open in another program or whatever. Then, once you have that copied text in your clipboard, hit the PASTE button in the deck editor to import it. Alternatively, you can save the deck file online somewhere you can access. And copy the URL of the deck to your clipboard. The PASTE button will also import a URL of a deck as well as the contents of the deck.

I'm not sure what you mean by selecting all the cards. For what purpose? Are you talking about the deck list or the library of all cards? If you're trying to remove all the cards, you can use the New Deck button. I don't know how helpful a select all button would be, and I don't want to clutter the interface with things that don't add enough to warrant the complexity they add. Are you aware of the many other ways to add cards? Did you watch the video tutorial on the deck editor?

I don't know exactly which websites work with hosting files for plugins. It depends how the particular server handles file requests. Lackey expects to be able to use a URL and get the file linked there, and some sites put a bit of a wall between entering the URL and getting the file. Updatelist.txt URLs work the same on mac, windows, and iPad. If you are encountering an error that appears to be unique to the iPad, the only thing I can think might make it seem that way is if your iPad is full. If you try to download a new file with no space, that might cause an error.

I implemented a stack system, but after getting some feedback with beta testers we agreed that the complexity it added wasn't worth it. So many different plugins would want stacks to work in different ways, and it also varies from instance to instance and person to person even within the same plugin. And when things don't work how you want/expect them to work, its actually worse than not having it at all.

btw, this is a bit off topic to this thread. This topic is about the iPad version of lackey, and if you have general questions, please make a forum topic in the appropriate place. For help with plugins, use the plugin forum. For suggestions for a new feature, or a question about how to do something, use general topic.
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: valiante on October 02, 2014, 01:03:40 PM
Quote from: Trevor on October 02, 2014, 12:49:35 PM
I'm working on a feature that stores your decks online, but it isn't done yet... and I don't know when I will have it finished. Until then, decks are stored locally BUT there is a cool thing you can do to import a deck. In the deck editor, load the deck on the computer/iPad where the deck is, hit the COPY button, and then paste what was copied to your clipboard to some place else that you can access from the lackey on the other computer/ipad where the deck isn't. This could be an email, a forum post, a txt file you can open in another program or whatever. Then, once you have that copied text in your clipboard, hit the PASTE button in the deck editor to import it. Alternatively, you can save the deck file online somewhere you can access. And copy the URL of the deck to your clipboard. The PASTE button will also import a URL of a deck as well as the contents of the deck.

Very very good idea thanks a lot.

Quote from: Trevor on October 02, 2014, 12:49:35 PM
I'm not sure what you mean by selecting all the cards.

I mean to be able to select more than one card at the same time to move into a deck. Like there are 100 card and I want all into a deck, I have to move all one y one into the deck.

Quote from: Trevor on October 02, 2014, 12:49:35 PMbtw, this is a bit off topic to this thread. ...

Ok, I will continue in the other thread.  :)
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: ke. on October 13, 2014, 05:14:50 AM
Well done getting the iPad version out ? I picked up a copy today.

First impressions were that it's too much of a straight port from the desktop version and it's unlikely I'll be using it in this state. I'm hoping that's it's just because it's an early version and doing a straight "port" was the quickest approach. A few things that could change to make it workable:

Really exciting to hear that it's been released; dropped everything to download and purchase.

Guess it was a fairly epic task getting to this point ? congratulations on a job well done.

Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: ke. on October 13, 2014, 05:18:12 PM
Another suggestion in terms of getting decks in the app: Dropbox ? it's got very good iPad support and is implemented in lots of apps.
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Solstar82 on December 18, 2014, 03:17:58 PM
any news about a possible android version?
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Quto732 on January 15, 2015, 05:03:10 PM
To Solstar and anyone else asking about android. If anyone was willing to sit down with the man and show him how to program android; he would be willing to convert it and write one up. Please learn to read back through the topic.

As for Trevor, the man himself: You could start learning from scratch. There are several sites that teach you how to program in android. I know how to program SOME in Java for android such as making a timer app and such, but that's the extent of my abilities.

http://www.xda-developers.com/want-to-learn-how-to-program-for-android-start-here/

https://developer.android.com/training/basics/firstapp/index.html

You can head here if you want to learn how to program android. If you've already done so or you prefer someone to talk to face to face to help you; I'd be willing if my skills were up to par but their not. All the same, good luck!!!!!

Note: You don't need an android to write apps for one. All of the development kits I know of have an android emulator built in to run any APK's you write or others.
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Skaldin on February 03, 2015, 08:04:35 AM
Saw your request for a review on ipad mini.  I've recently downloaded the app on my ipad mini (non-retina) and it looks great! Thanks for all the effort!!  I've pasted some screenshots showing horizontal and vertical alignment from MECCG and LOTR along with some notes.  Excuse the slightly blurry images.  I had to reduce the screenshots down pretty significantly for posting here.  It all looks sharp on the ipad screen.

I'm new to Lackey, so my notes below may already have solutions and I'm just not yet aware of them. 

Thoughts:

- Real estate on the mini is tricky.  The resolution is the same, but the smaller screen means I'm regularly having to resize things during play or having to open/close different views (like the sidebar on the right).  But I knew what I was getting in to when I bought the mini so I don't find it to be that big a deal.

- That said, the columns in the deck editor card search area are VERY difficult to grab and resize. You can see in the screenshot that the default setting makes the name unreadable.  And trying to resize it kept resulting in resizing it by a few pixels and then suddenly I'm resizing the next column over instead.   In truth though, I have this problem on the computer version of Lackey as well.

- In addition to easier resizing of those columns, I'd love to be able to select which columns appear at all.  Even if some of them are at their minimum width, they can still take up a lot of space with as many of them as there are.

- I understand the need for the left/right/middle-click buttons.  But you might want to investigate other options ipad allows for like two and three finger taps or long touches.  I believe someone mentioned this earlier in the thread.  Just agreeing with them.

- I'd like to be able to disable the image in the lower left corner of the game play screen.  It makes the Turn and Phase text unreadable.
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Skaldin on February 03, 2015, 08:05:11 AM
additional screenshot
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Quto732 on March 18, 2015, 05:36:39 PM
This is going back to ask about an android version.
I know you don't have any android device; but with tax return season around, if you get anything back on the tax refund; do you think you will purchase an android device to develop the android version to LackeyCCG?
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Shogun1118 on May 02, 2018, 06:38:47 AM
Hello. LONG time player of Lackeys. Thanks Trevor for making this awesome game. I went to the App store but couldn't find it. Has it been taken down? I seem to remember it was up a few years ago. Is it under a different name?
Title: Re: iPad version of LackeyCCG submitted to the app store today
Post by: Arc104 on June 21, 2018, 02:53:38 PM
I?m not sure. I have it on my iPad, but ever since iOS 11 updates the app has been unplayable, so I?d assume that it is no longer on the App Store since the app was never updated...