LackeyCCG

LackeyCCG Forum => Plugins & Plugin Creation Forum => Topic started by: Jynks on March 04, 2014, 10:07:35 PM

Title: Help with Cards having Diffrent Backs....
Post by: Jynks on March 04, 2014, 10:07:35 PM
Hi, I am confused about the multiback card images.

In ANR there are a number of cards that go on the table face down.

<definition><kind>ISYOURFACEDOWNVISIBLE</kind></definition>
<definition><kind>ISALLOWINGMULTIPLECARDBACKS</kind></definition>
<definition><kind>BACKVISIBILITY</kind><value>BACKVISIBILITYHIDEBACKINZONES</value></definition>
<definition><kind>MULTIPLECARDBACKSNAMESVISIBLETO</kind><value>owner</value></definition>


The Above Code dose this....


<definition><kind>ISYOURFACEDOWNVISIBLE</kind></definition>
<definition><kind>ISALLOWINGMULTIPLECARDBACKS</kind></definition>
<definition><kind>MULTIPLECARDBACKSNAMESVISIBLETO</kind><value>owner</value></definition>



So this is almost right and the best of the two options.. I was just wondering if I am doing something wrong.

I would like the alt card backs to be visible in the deck zones, the alt card back to be visible on the table and in the viewer on mouse over and also for your opponents to not be able to use shift to peak at the cards.

So basically if you want to viewer to show the correct back, then both players can peak at the card with shift, and if you make it so they can not, then you do not see the correct back in the viewer.
Title: Re: Help with Cards having Diffrent Backs....
Post by: DrNicket on July 17, 2014, 03:08:59 PM
There is also the matter of double sided cards like certain missions (Outpost and wormhole missions) and doorways (Spacedoor) in Star Trek CCG 1E that do not use the default card back image.