How does a CCG manual is written? It does need basic concept, deck building, card types, game zones, game play and rules. However, is there anything to add? How the things are ordered?
Tends to be
Theme
Basic Introduction to Win Condition
Types of Cards/Figures
Types of Cards/Figures as applied to Game Mat
What you can do during which phases
In-Depth look at Combat and Effect Resolution
What you should really look into are the Quick Start Guides that come in the new Yugioh and Cardfight!! Vanguard decks!
Quote from: 3XXXDDD on May 23, 2012, 09:59:42 AM
Tends to be
Theme
Basic Introduction to Win Condition
Types of Cards/Figures
Types of Cards/Figures as applied to Game Mat
What you can do during which phases
In-Depth look at Combat and Effect Resolution
What you should really look into are the Quick Start Guides that come in the new Yugioh and Cardfight!! Vanguard decks!
Thanks, but could you elaborate more on Basic Introduction to Win Condition? I am currently unable to write that part of the manual.
Well like
"You win by capturing all your Opponents Flags"
"You win by reducing your Opponents HP to 0"
"You win by gathering Victory Points via Whatever"
How do people win in your game?
Quote from: 3XXXDDD on May 31, 2012, 08:50:09 AM
Well like
"You win by capturing all your Opponents Flags"
"You win by reducing your Opponents HP to 0"
"You win by gathering Victory Points via Whatever"
How do people win in your game?
So it's "winning condition". Thank you. :)