LackeyCCG

LackeyCCG Forum => CCG Design Forum => Topic started by: Kosmosis|Omegan on July 08, 2012, 10:01:35 AM

Title: SoulKaiser the OCG
Post by: Kosmosis|Omegan on July 08, 2012, 10:01:35 AM
While the SoulKaiser website is down for it's remaking, this thread will be the home of the official SoulKaiserTheOCG information.


Rules (http://www.lackeyccg.com/forum/index.php?topic=1721.msg13241#msg13241)

Beta Testing
(http://www.lackeyccg.com/forum/index.php?topic=1721.msg13245#msg13245)

Update List (http://www.lackeyccg.com/forum/index.php?topic=1721.msg13273#msg13273)

Contact Us (http://www.lackeyccg.com/forum/index.php?topic=1721.msg13541#msg13541)
Title: Re: SoulKaiser the OCG Rules
Post by: Kosmosis|Omegan on July 10, 2012, 12:27:41 AM
Rules version 1.5 is currently updated.  (https://docs.google.com/document/d/1QvkJeb3XhP4kIRFp4Ja6BxpOXE9HC7P8oE-h5kBZXOA/edit)

[attachment deleted by admin due to age]
Title: Re: SoulKaiser the OCG
Post by: mappel6 on July 10, 2012, 04:21:03 AM
Yeah, I have something to say. I don't think you saved the edited documents. When I tried, it downloaded the "Kingdom at War" game. I think you should fix that up, just real quick, and maybe send through email a quick link to plug into the "Install or Update through URL" thing.

Thanks,
mappel6.
Title: Re: SoulKaiser the OCG Beta Test
Post by: Kosmosis|Omegan on July 10, 2012, 11:15:01 AM
Soulkaiser the OCG Beta Testing is currently up!




With this Invitational  Link, you gain access to the SoulKaiser the OCG Beta  Preview Pack. This Google Drive download folder includes:

   A fully playable downloadable folder of SoulKaiser the OCG to be used with lackeyccg.com

?         Two Copies of the 33 card decks in the ?Alpha Pack- Sentinels of Darkness + CyberKnights of the Future!?

?         101 Playable Beta Test cards from "Base Set 1: dark Invasion."

Get yours today! (https://docs.google.com/open?id=0B3UJEifqoMPCVGR3aDNWWUNjU3M)
Title: Re: SoulKaiser the OCG
Post by: GeminiHyde on July 10, 2012, 11:42:37 PM
Very fun and interesting game. I just play-tested it on Lackey, and it's definitely something i'd look into buying and playing with my buddies at the university. It's a little slow in some placed and really fast in others. If that balanced out a little, it could easily be a solid tournament-style game once more cards come out.

Keep up the good work, guys. Glad to have played it!
Title: Re: SoulKaiser the OCG UpdateList
Post by: Kosmosis|Omegan on July 11, 2012, 11:21:23 PM
Updatelist Progress Post:

The SoulKaiser the OCG Updatelist file is currently undergoing program testing:



www.soulkaiser.allalla.com/updatelist.txt

Private Message this account with feedback.
Title: Re: SoulKaiser the OCG
Post by: Dragoon on July 12, 2012, 07:14:11 AM
First of all, I want to punch whoever designed the site. Dark gray text on a black background? Unreadable. It should be a more whiter color.

Game looks decent unough. However, the rules don't allow taking a mulligan, seeing as sometimes you need one.
Title: Re: SoulKaiser the OCG
Post by: Kosmosis|Omegan on July 12, 2012, 01:03:15 PM
Hello, and thank youfor your feedback!

While many TCGs such as Magic the Gathering or Cardfight Vanguard use a mulligan mechanic, SoulKaiser DevOps feels that an unnecessary addition of one would belay a failure in the games balance design. therefore whether a Mulligan is needed or not will be implemented as a result of Beta Testing results.
Title: Re: SoulKaiser the OCG
Post by: 3XXXDDD on July 20, 2012, 05:47:06 AM
What do you do with Tempo Energy? Also is the Kaisers Energy subtracted forever (aka not just until the end of the turn?).

And I'm confused, was I supposed to update it from the link above? coz it isn't working.
Title: Re: SoulKaiser the OCG
Post by: Kosmosis|Omegan on July 20, 2012, 08:48:22 AM
"Tempo Energy?"

All  Kaisers gain all their energy back , plus any they gained from effects,  when they charge.

Title: Re: SoulKaiser the OCG
Post by: 3XXXDDD on July 20, 2012, 09:01:46 AM
Quotea.       Tempo Check: Look at the top card of the Spellstack, for each card underneath it in a row controlled by the same player, that player gains Tempo equal to that number of cards.

So you gain Tempo but what does that Tempo do?
Title: Re: SoulKaiser the OCG
Post by: Kosmosis|Omegan on July 21, 2012, 01:39:07 PM
Tempo in of itself has no effect. However many cards have effects base upon it. For example, "Ferro Boost" whose damage done is equal to your current Tempo.
Title: Re: SoulKaiser the OCG
Post by: Kosmosis|Omegan on July 31, 2012, 08:18:07 PM
Please send all questions, comments and feedback to either this thread, this accounts private messages, or lushcity@gmail.com
Title: Re: SoulKaiser the OCG
Post by: teapower on August 05, 2012, 03:45:49 PM
The google docs link isnt working..  :o
Title: Re: SoulKaiser the OCG
Post by: Kosmosis|Omegan on August 06, 2012, 02:40:13 PM
That issue has been amended.
Title: Re: SoulKaiser the OCG
Post by: Kosmosis|Omegan on August 10, 2012, 09:16:08 PM
Still havinbg some trouble getting the hang of SoulKaiser the OCG? Need a little helping hand in some of the complexities? Well, SK fan KidSapiens has used Walfas to make How to SoulKaiser! (http://imgur.com/a/NX1ED) A humorous and informative guide to the game. Enjoy!
Title: Re: SoulKaiser the OCG
Post by: Kosmosis|Omegan on April 04, 2013, 02:27:27 AM
Bumping the old thread to prep gauge for a revival.