thumbnail |
Name |
Set |
ImageFile |
Version |
Side |
Type |
Subtype |
Cost |
Speed |
Power |
Health |
Rarity |
Number |
Text |
|
Dark Charge |
kotor |
image |
_ |
D |
Battle |
|
|
|
|
|
R |
12 |
Pay 10 Force -> Each Dark Jedi and Sith in the arena of your choice gets +3 power and Overkill this turn. |
|
Decimate World |
kotor |
image |
_ |
D |
Battle |
|
|
|
|
|
R |
22 |
Pay 4 Force -> Tap a capital ship you control to do 1 damage to each unit in the Ground and Character arenas. Play this only when that unit would attack. |
|
Flaring Pain |
kotor |
image |
_ |
D |
Battle |
|
|
|
|
|
R |
35 |
Discard a card, pay X Force -> Add X damage counters to a unit which already has X or more damage counters on it. |
|
Power Lust |
kotor |
image |
_ |
D |
Battle |
|
|
|
|
|
R |
68 |
The next Dark Side Battle card you play costs 3 less Force to use. |
|
Sith Treachery |
kotor |
image |
_ |
D |
Battle |
|
|
|
|
|
R |
95 |
Pay 4 Force -> A unit attacking a Dark Jedi in the Character arena gets -2 health until end of turn. |
|
Disguise |
kotor |
image |
_ |
L |
Battle |
|
|
|
|
|
R |
23 |
Pay 1 Force -> Choose a Character. That character cannot be attacked except by Jedi this turn. |
|
Jedi Trickery |
kotor |
image |
_ |
L |
Battle |
|
|
|
|
|
R |
46 |
Pay 2 Force -> A unit attacking a Jedi in the Character arena gets -4 power until end of turn. |
|
Mercy |
kotor |
image |
_ |
L |
Battle |
|
|
|
|
|
R |
53 |
Choose an untapped Jedi you control. Tap that unit -> Remove one damage counter from that unit and gain Force equal to half its build cost (round down). Play only when that unit would attack. |
|
Necessary Violence |
kotor |
image |
_ |
L |
Battle |
|
|
|
|
|
R |
57 |
Pay 2 Force -> One of your light side units gets +4 power if it is attacking a Dark side unit. |
|
Pazaak |
kotor |
image |
_ |
L |
Battle |
|
|
|
|
|
R |
67 |
Pay 2 Force -> One of your units gets Lucky 2 until end of turn. |
|
Resist Machinations |
kotor |
image |
_ |
L |
Battle |
|
|
|
|
|
R |
76 |
Tap 2 untapped light side units you control -> disrupt a Battle or Mission card. |
|
Force Push |
kotor |
image |
_ |
N |
Battle |
|
|
|
|
|
R |
36 |
Tap an untapped Jedi Character you control -> Choose one of your opponent's Characters. Your opponent retreats that unit unless he pays Force equal to your Jedi's build cost. Play only when your Jedi would attack. |
|
It is All Around Us |
kotor |
image |
_ |
N |
Battle |
|
|
|
|
|
R |
44 |
If you control a Jedi, you may gain 5 Force and have your opponent gain 10 Force. |
|
Outnumber |
kotor |
image |
_ |
N |
Battle |
|
|
|
|
|
R |
65 |
Pay 4 Force -> Choose an arena. Discard a unit in that arena with total build cost less than or equal to the number of units you control in that arena. |
|
Predator's Instinct |
kotor |
image |
_ |
N |
Battle |
|
|
|
|
|
R |
69 |
Pay 2 Force -> Choose a Ground or Character unit you control. That unit gets +X power this turn where X is the number of units your opponent has in the same arena. |
|
Rapid Fire |
kotor |
image |
_ |
N |
Battle |
|
|
|
|
|
R |
75 |
Pay 1 Force -> Choose an arena. Each unit in that arena with 3 power or less gets Overkill until end of battle in that arena. |
|
Bastila Shan (C) |
kotor |
image |
C |
D |
Character |
Dark Jedi Knight - Sith Apprentice |
7 |
70 |
6 |
5 |
R |
4 |
Overkill. When Bastila damages a Character, tap that Character. Pay 4 Force -> Evade 4. |
|
Darth Bandon (A) |
kotor |
image |
A |
D |
Character |
Dark Jedi - Sith Apprentice |
5 |
50 |
5 |
4 |
R |
13 |
Pay X Force -> Darth Bandon gains power equal to half of X (Rounded down) for this attack". Pay 2 Force -> Evade 1. |
|
Darth Malak (A) |
kotor |
image |
A |
D |
Character |
Dark Jedi Master - Sith Lord |
7 |
40 |
6 |
6 |
R |
14 |
Pay 6 Force -> Tap a character unless that unit is a Jedi Master or Sith Master. You may use this ability any number of times each turn. Pay 3 Force -> Evade 2. |
|
Darth Malak (B) |
kotor |
image |
B |
D |
Character |
Dark Jedi Master - Sith Lord |
10 |
50 |
8 |
6 |
R |
15 |
Overkill. Stun 3. Pay 4 Force -> Evade 4. |
|
Darth Malak (C) |
kotor |
image |
C |
D |
Character |
Dark Jedi Master - Sith Lord |
6 |
50 |
5 |
4 |
R |
16 |
Pay 2 Force -> Deflect 1. Tap, Pay 4 Force -> Choose a Character and put 2 damage counters on it. Play only when this unit would attack. |
|
Darth Revan (A) |
kotor |
image |
A |
D |
Character |
Dark Jedi Master - Sith Lord |
7 |
40 |
2 |
5 |
R |
17 |
Pay 8 Force -> Choose an arena. Each of your Dark units in that arena gets +X power where X is Darth Revan's power. You may use this ability any number of times each turn. |
|
Darth Revan (B) |
kotor |
image |
A |
D |
Character |
Dark Jedi Master - Sith Lord |
9 |
60 |
6 |
5 |
R |
18 |
Pay 2 Force -> Deflect 2. |
|
Davik Kang (A) |
kotor |
image |
A |
D |
Character |
Smuggler |
3 |
20 |
2 |
2 |
R |
19 |
When you deploy Davik, you may search your deck for an Equipment card that may be equipped on him. Show it to your opponent, then put it in your build zone face down with 2 build counters on it. Equipment costs 1 less Force and 1 less build point to attach to this unit. |
|
HK-47 (C) |
kotor |
image |
C |
D |
Character |
Assassin Protocol Droid |
8 |
60 |
6 |
6 |
R |
42 |
Pay 1 build point, Tap -> Put an Upgrade counter on this unit. This unit gains +10 speed, +1 power, +1 health and Critical Hit 1 for each Upgrade counter on it. Pay 1 build point -> remove 1 damage counter from this unit. Play these abilities only during your build step. |
|
Sith Academy Student |
kotor |
image |
_ |
D |
Character |
Dark Jedi - Sith Apprentice |
2 |
30 |
2 |
2 |
R |
84 |
Pay 1 Force -> Stack a Jedi you control face down under this unit. You may play this ability any number of times each turn. For each card stacked under this unit, it gets +20 speed, +2 power, +2 health. Pay 3 Force -> Evade X, where X is the number of cards stacked under this unit. |
|
Sith Apprentice |
kotor |
image |
_ |
D |
Character |
Dark Jedi - Sith Apprentice |
4 |
50 |
3 |
3 |
R |
86 |
Tap, Pay 1 Force -> Remove 1 damage counter from Sith Apprentice to do 1 damage to another unit in the Character arena. Pay 2 Force -> Evade 1. |
|
Sith Battle Droid |
kotor |
image |
_ |
D |
Character |
Sith Droid |
3 |
50 |
3 |
2 |
R |
87 |
Critical Hit 1. This unit costs 1 less build counter to deploy for each Sith or Dark Jedi you control. |
|
Sith Trooper |
kotor |
image |
_ |
D |
Character |
Sith Soldier |
3 |
50 |
3 |
2 |
R |
96 |
Critical Hit 1. |
|
Yuthora Ban (A) |
kotor |
image |
A |
D |
Character |
Dark Jedi Knight - Sith Apprentice |
3 |
40 |
3 |
3 |
R |
109 |
Pay 2 Force -> Deflect 1. |
|
Bastila Shan (A) |
kotor |
image |
A |
L |
Character |
Jedi Knight |
7 |
60 |
4 |
5 |
R |
2 |
Pay 2 Force -> Evade 3. Reserves: Pay 6 Force, Tap -> Choose an arena. Each of your units in that arena gest +2 power until end of battle. |
|
Bastila Shan (B) |
kotor |
image |
B |
L |
Character |
Jedi Knight |
7 |
50 |
6 |
6 |
R |
3 |
Hidden Cost 1. Tap, Pay X Force -> Remove X damage counters from a Character. |
|
Carth Onasi (A) |
kotor |
image |
A |
L |
Character |
Republic Officer |
5 |
40 |
2 |
3 |
R |
8 |
Transport and Capital Ship Pilot. The Transport or Capital Ship gets: *+2 power, *+2 health, and *"Put 1 damage counter on this unit -> this unit gets +30 speed". |
|
Jolee Bindo (A) |
kotor |
image |
A |
L |
Character |
Jedi Knight |
4 |
40 |
4 |
5 |
R |
47 |
If Jolee is your only non-creature unit in the Character arena, he gets Lucky 2. Pay 2 Force -> Evade 2. |
|
Juhani (A) |
kotor |
image |
A |
L |
Character |
Jedi Knight |
4 |
20 |
2 |
2 |
R |
48 |
While you have another Jedi in the Character arena, Juhani gets "+40 speed, +4 power, +4 health, and Pay 2 Force -> Evade 2." If another of your Jedi is discarded from the Character arena and your opponent controls a Jedi, your opponent gains control of Juhani until end of game. |
|
Mission Vao (A) |
kotor |
image |
A |
L |
Character |
Twi'lek Rogue |
4 |
30 |
2 |
2 |
R |
54 |
Critical hit 3. Tap -> remove up to 2 damage counters from Zaalbar. Stealth (Mission Vao may not be attacked as long as you control another unit without Stealth in its arena and this unit hasn't attacked this turn.) |
|
Mission Vao (B) |
kotor |
image |
B |
L |
Character |
Twi'lek Rogue |
6 |
30 |
1 |
3 |
R |
55 |
Accuracy 2. Critical Hit 3. Stealth (Mission Vao may not be attacked as long as you control another unit without Stealth in its arena and this unit hasn't attacked this turn.) |
|
Old Republic Commander |
kotor |
image |
_ |
L |
Character |
Republic Officer |
2 |
30 |
2 |
2 |
R |
58 |
Accuracy 1. Capital Ship Pilot. The Capital Ship gets: *Accuracy 1. |
|
Old Republic Soldier |
kotor |
image |
_ |
L |
Character |
Republic Warrior |
3 |
30 |
3 |
3 |
R |
62 |
If there is a Light Side Location in your discard pile, this unit costs 2 less build points to deploy. |
|
Revan (A) |
kotor |
image |
A |
L |
Character |
Jedi Master |
7 |
50 |
4 |
5 |
R |
77 |
When you deploy Revan, Revan gets +4 power and Overkill until end of turn or +4 health and "Pay 1 Force -> Intercept". Pay 2 Force -> Evade 2. |
|
T3-M4 (A) |
kotor |
image |
A |
L |
Character |
Service Droid |
2 |
30 |
1 |
3 |
R |
100 |
Tap -> Remove 1 damage from a droid or a space unit. |
|
Vandar Tokare (A) |
kotor |
image |
A |
L |
Character |
Jedi Master - Council Member |
7 |
40 |
6 |
6 |
R |
107 |
Each of your Jedi costs 1 less build to deploy. Pay 4 Force -> Evade 4. |
|
Zaalbar (A) |
kotor |
image |
A |
L |
Character |
Wookiee Rogue |
7 |
40 |
7 |
7 |
R |
110 |
Retaliate X, where X is Zaalbar's power. If you control a twi'lek in the Character arena, Zaalbar gets "Pay 0 Force -> Intercept". |
|
Calo Nord (A) |
kotor |
image |
A |
N |
Character |
Bounty Hunter |
4 |
40 |
4 |
4 |
R |
6 |
Upkeep: Pay 1 build point, discard a card, or tap this unit. Armor. Accuracy 1. Bounty: 2 build points. |
|
Canderous Ordo (A) |
kotor |
image |
A |
N |
Character |
Bounty Hunter |
4 |
40 |
6 |
5 |
R |
7 |
Upkeep: If you don't control either the Ebon Hawk or Revan, pay 2 build or tap this unit. Bounty: Gain control of a space unit of an opponent's choice until Canderous is discarded. |
|
Czerka Security Droid |
kotor |
image |
_ |
N |
Character |
Droid |
2 |
30 |
2 |
1 |
R |
11 |
If this unit is discarded from play, return it to your hand unless your opponent pays 2 Force. Pay 0 Force -> Intercept. |
|
HK-47 (A) |
kotor |
image |
A |
N |
Character |
Assassin Protocol Droid |
4 |
40 |
3 |
4 |
R |
40 |
This unit gets +2 power and Critical Hit 2 when attacking a non-Droid unit. |
|
HK-47 (B) |
kotor |
image |
B |
N |
Character |
Assassin Protocol Droid |
6 |
40 |
5 |
5 |
R |
41 |
Critical Hit 2. At the beginning of the Build phase remove 1 damage counter from this unit. Pay 0 Force, Tap -> Choose a Character unit your opponent controls. Your opponent chooses either to discard it or let you draw cards equal to the number of damage counters on it. |
|
Mandalorian Assassin |
kotor |
image |
_ |
N |
Character |
Mandalorian Assassin |
5 |
50 |
4 |
4 |
R |
52 |
Hidden Cost 4. Critical Hit 1. When this unit attacks a jedi, damage from this unit cannot be prevented. |
|
Protocol Droid |
kotor |
image |
_ |
N |
Character |
Protocol Droid |
3 |
20 |
1 |
2 |
R |
70 |
Tap -> Draw a card for each protocol droid you control. |
|
Rakatan Warrior |
kotor |
image |
_ |
N |
Character |
Rakatan Warrior |
3 |
30 |
3 |
4 |
R |
72 |
|
|
Rakghoul |
kotor |
image |
_ |
N |
Character |
Creature |
3 |
30 |
3 |
3 |
R |
73 |
When a unit that has been damaged this turn by this unit is placed into the discard pile from play, you may put a Rakghoul from your discard pile or from your hand into the Character arena. |
|
Selkath Guard |
kotor |
image |
_ |
N |
Character |
Selkath Guard |
2 |
50 |
2 |
2 |
R |
81 |
|
|
Sith Mask |
kotor |
image |
_ |
D |
Equipment |
Character |
1 |
|
|
|
R |
91 |
Pay 1 Build point, 2 Force -> Equip. Each time Equipped Jedi or Sith is attacked, put a damage counter on the attacking unit. |
|
Beacon |
kotor |
image |
_ |
N |
Equipment |
Character/Ground - Grenade |
2 |
|
|
|
R |
|
|
|
Davik's Armor |
kotor |
image |
_ |
N |
Equipment |
Character |
2 |
|
|
|
R |
20 |
Pay 2 build points, 1 Force -> Equip. Equipped Character gets Armor. If an ability or Battle card would place damage counters on equipped Character, place no counters instead. |
|
Environment Suit |
kotor |
image |
_ |
N |
Equipment |
Character |
2 |
|
|
|
R |
32 |
Pay 1 Build point -> Equip. You may move equipped Character into the Space arena during your Build step. While in the Space arena, treat it as a Space unit. If equipped unit is in the Space arena and this Equipment is removed from the unit, discard that unit. |
|
Escape Pod Bay |
kotor |
image |
_ |
N |
Equipment |
Space |
1 |
|
|
|
R |
33 |
Pay 1 build point -> Equip. Equipped Transport or Capital Ship gets "Pay 2 Force -> put a pilot stacked on this unit into the Character arena tapped". |
|
Grenades |
kotor |
image |
_ |
N |
Equipment |
Character - Grenade |
2 |
|
|
|
R |
38 |
Pay 2 Build points -> Equip. Equipped Character gets "Tap -> Detatch 1 Grenade Equipment card from this unit and put 2 damage counters on a unit in the Character arena. Play only when this unit could attack." |
|
Shield Band |
kotor |
image |
_ |
N |
Equipment |
Ground/Character |
1 |
|
|
|
R |
83 |
Pay 1 build point -> Equip. Equipped Ground or Character unit gets Shields 1. At end of turn, detatch this equipment. |
|
Vibroblade |
kotor |
image |
_ |
N |
Equipment |
Character |
2 |
|
|
|
R |
108 |
Pay 1 build point -> Equip. If equipped non-creature Character has power greater than 4, it gets +3 power. |
|
Elite Sith Squad |
kotor |
image |
_ |
D |
Ground |
Sith Squad |
5 |
50 |
4 |
3 |
R |
28 |
As long as you control a Dark Jedi in the Character arena this unit gets +4 power, Overkill, and "When you retreat this unit put 1 damage counter on it." |
|
Gamorrean Slavers |
kotor |
image |
_ |
D |
Ground |
Gamorrean Pirate |
4 |
30 |
5 |
5 |
R |
37 |
Upkeep: Pay 1 build point, discard a card from your hand, or tap this unit. Bounty: Put the discarded unit from the discard pile into its arena under your control until end of game or you have no more Gamorreans in the Character arena. |
|
Sith Battle Squad |
kotor |
image |
_ |
D |
Ground |
Sith Squad |
3 |
40 |
3 |
2 |
R |
88 |
As long as you control a Dark Jedi in the Character arena this unit gains +2 power, Overkill, and "When you retreat this unit put 1 damage counter on it." |
|
Tarantek |
kotor |
image |
_ |
D |
Ground |
Creature |
6 |
50 |
5 |
5 |
R |
101 |
Jedi can't use activated abilities. This unit gets +3 power and +3 health while your opponent has a Jedi in the Ground or Character arena. |
|
Hidden Beks' Swoop |
kotor |
image |
_ |
L |
Ground |
Speeder |
2 |
70 |
2 |
1 |
R |
39 |
|
|
Prototype Swoop |
kotor |
image |
_ |
L |
Ground |
Speeder |
2 |
70 |
1 |
2 |
R |
71 |
At the end of the Ground Battle, the player who controls the Ground unit with the lowest speed does 1 damage to each Ground unit he controls in the Ground arena. |
|
Unlikely Heroes |
kotor |
image |
_ |
L |
Ground |
Team |
4 |
40 |
3 |
3 |
R |
103 |
While you control a twi'lek, this unit has Hidden cost 2. Play only if this unit is face down in your build zone. While you control a wookiee, this unit has "Pay 1 Force -> Retaliate 3". While you control a droid, this unit has "Tap -> Remove one damage counter from a droid". While you control a jedi, this unit has "Pay 1 Force -> Evade 1". |
|
Czerka Patroller Droid |
kotor |
image |
_ |
N |
Ground |
Droid |
5 |
30 |
4 |
4 |
R |
10 |
If this unit is discarded from play, return it to your hand unless your opponent pays 2 Force. Pay 0 Force -> Intercept. |
|
Enraged Rancor |
kotor |
image |
_ |
N |
Ground |
Creature |
7 |
20 |
9 |
9 |
R |
31 |
This unit can't retreat. If there are any units in the Ground arena, this unit must attack. This unit can attack your units in the Ground arena. Damage from this unit can't be prevented. |
|
Krayt Dragon Monarch |
kotor |
image |
_ |
N |
Ground |
Tatooine Creature |
10 |
50 |
9 |
8 |
R |
49 |
Pay 4 Force -> Retaliate 9. When this unit damages another unit and that unit is discarded, you may remove up to X damage counters from this unit where X is the discarded unit's build cost. |
|
Salvaged Sandcrawler |
kotor |
image |
_ |
N |
Ground |
Tatooine Sandcrawler |
4 |
10 |
1 |
6 |
R |
78 |
Tap -> draw a card for each damage counter on this unit, then discard that many cards from your hand. Use this ability only during your build step. |
|
Sandpeople Horde |
kotor |
image |
_ |
N |
Ground |
Tatooine Tusken Soldier |
3 |
30 |
4 |
4 |
R |
79 |
Hidden Cost 2. Accuracy -1. |
|
Sith Prison |
kotor |
image |
_ |
D |
Location |
Character |
3 |
|
|
|
R |
92 |
When this Location is deployed, name a card. Activated abilites on the named card cannot be played until this Location is discarded. |
|
Unsuspecting Taris |
kotor |
image |
_ |
D |
Location |
Space/Ground/Character |
0 |
|
|
|
R |
105 |
If this location is discarded by your opponent, you choose to either gain 10 Force now or 4 build points next turn. |
|
Valley of the Sith |
kotor |
image |
_ |
D |
Location |
Ground - Korriban |
4 |
|
|
|
R |
106 |
Each unit with Overkill gets +3 power. |
|
East Dune Sea |
kotor |
image |
_ |
N |
Location |
Ground - Tatooine |
2 |
|
|
|
R |
24 |
Whenever a Tatooine unit is discarded, its owner may search his deck for another Tatooine unit, reveal it, and put it in his hand. |
|
Impartial Manaan |
kotor |
image |
_ |
N |
Location |
Space/Ground/Character - Manaan - Aquatic |
3 |
|
|
|
R |
43 |
At the end of the Battle phase, if a player controls more units in this arena than his or her opponent, do 1 damage to each of his or her opponent's units in that arena. |
|
Shadowlands |
kotor |
image |
_ |
N |
Location |
Ground/Character - Kashyyyk |
3 |
|
|
|
R |
82 |
Each turn, each player may give a face down creature in the Build zone Hidden Cost 3. |
|
Unknown Planet |
kotor |
image |
_ |
N |
Location |
Space |
2 |
|
|
|
R |
102 |
At the beginning of the Space Battle step, put a damage counter on each Space unit that doesn't have a pilot. |
|
Death Match |
kotor |
image |
_ |
D |
Mission |
|
2 |
|
|
|
R |
21 |
At the beginning of the Character battle phase, each player chooses a Character he controls in the Character arena and retreats the rest. Those characters take turns attacking each other until one of them is discarded (or both players agree to stop). If you win, you gain build points equal to the discarded unit's build cost during the next Build step. (If both are discarded, no Build points are gained.) No one may control the Character arena until the next turn. |
|
Explosives |
kotor |
image |
_ |
D |
Mission |
|
X |
|
|
|
R |
34 |
Each player discards a unit he controls until the total build cost of all of the units he discarded this way is equal to or greater than X. |
|
Jedi Healing |
kotor |
image |
_ |
L |
Mission |
|
0 |
|
|
|
R |
45 |
Tap a Jedi Character and Pay X Force -> Remove up to X damage counters from any number of units in the Character arena. |
|
Mission's Mission |
kotor |
image |
_ |
L |
Mission |
|
1 |
|
|
|
R |
56 |
Search your deck for a Wookiee or Twi'lek character. Show it to your opponent, then put it into your hand. If you have a Twi'lek or Wookiee in the Character arena, gain 1 build point. |
|
Rally Hope |
kotor |
image |
_ |
L |
Mission |
|
2 |
|
|
|
R |
74 |
If you have less Force than your opponent, you may tap any number of units to gain Force equal to the unit's Build cost. You can't gain more Force than your opponent has this way. |
|
Unshakable Foothold |
kotor |
image |
_ |
L |
Mission |
|
8 |
|
|
|
R |
104 |
In each arena, if you control exactly double the number of units your opponent controls at the end of this turn, you win. |
|
Anywhere But Here |
kotor |
image |
_ |
N |
Mission |
|
0 |
|
|
|
R |
1 |
Discard a Location in any arena. That Location's owner may search his deck for a Location with a different name that could also be played in that arena. If he or she finds one, he or she may deploy that Location to that arena. |
|
Scrutiny |
kotor |
image |
_ |
N |
Mission |
|
4 |
|
|
|
R |
80 |
Each player chooses a unit subtype. Units with either of those subtypes cannot attack or use abilities this turn. |
|
Star Map |
kotor |
image |
_ |
N |
Mission |
|
1 |
|
|
|
R |
97 |
Search your deck for a Location. Show it to your opponent, then put it into your hand. |
|
Leviathan (A) |
kotor |
image |
A |
D |
Space |
Sith Capital Ship |
7 |
20 |
6 |
7 |
R |
50 |
Overkill. Tap -> Search your deck for a Dark Side Battle card which requires you to pay 6 or more Force as part of its cost. Show it to your opponent, then put it into your hand. |
|
Leviathan (B) |
kotor |
image |
B |
D |
Space |
Sith Capital Ship |
11 |
20 |
9 |
9 |
R |
51 |
Bombard X (This unit may attack units in the Ground arena using X power plus any effects, where X is the number of Dark side units you control in the Space arena). This unit costs 1 fewer build points for each unit with Bombard that you control. |
|
Sith Aggressor |
kotor |
image |
_ |
D |
Space |
Sith Starfighter |
3 |
60 |
4 |
2 |
R |
85 |
Critical Hit 1 |
|
Sith Envoy |
kotor |
image |
_ |
D |
Space |
Sith Transport |
6 |
50 |
6 |
6 |
R |
89 |
Pay 1 Force -> Retreat this unit and a Character you control in the Character arena. |
|
Sith Interceptor |
kotor |
image |
_ |
D |
Space |
Sith Starfighter |
2 |
60 |
2 |
2 |
R |
90 |
Pay 1 Force -> Intercept. |
|
Sith Stealth Bomber |
kotor |
image |
_ |
D |
Space |
Sith Starfighter |
3 |
30 |
1 |
2 |
R |
93 |
Bombard 1. Stealth (This unit may not be attacked as long as you control another unit without Stealth in its arena and this unit hasn't attacked this turn.) |
|
Sith Transport |
kotor |
image |
_ |
D |
Space |
Sith Transport |
4 |
50 |
4 |
4 |
R |
94 |
Shields 1 |
|
Starforge (A) |
kotor |
image |
A |
D |
Space |
Sith Battle Station |
11 |
10 |
11 |
11 |
R |
98 |
Tap, Pay X Force -> Put a Space unit with Build cost X into the space arena from your hand. |
|
Starforge (B) |
kotor |
image |
B |
D |
Space |
Sith Battle Station |
10 |
10 |
10 |
10 |
R |
99 |
Each Dark Side Space unit you control gets power +X power where X is the number of Dark Jedi you control in the Character arena. |
|
Ebon Hawk (A) |
kotor |
image |
A |
L |
Space |
Independent Transport |
7 |
60 |
5 |
5 |
R |
25 |
Shields 1. Tap -> Reveal the top 3 cards of your deck. If any of those cards are Characters, put all 3 cards into your hand. Othewise, put all 3 cards into your discard pile. Play only during your build step. |
|
Endar Spire (A) |
kotor |
image |
A |
L |
Space |
Republic Capital Ship |
6 |
20 |
7 |
7 |
R |
29 |
The Endar Spire may have an extra Pilot. When the Endar Spire is discarded, you may put all Pilots on it into the Character arena untapped. |
|
Endar Spire (B) |
kotor |
image |
B |
L |
Space |
Republic Capital Ship |
7 |
20 |
6 |
6 |
R |
30 |
Put 1 damage counter on this unit -> Each other Space unit you control gets +10 speed. You may use this ability any number of times each turn. |
|
Old Republic Cruiser |
kotor |
image |
_ |
L |
Space |
Rebublic Transport |
4 |
30 |
3 |
4 |
R |
59 |
Shields 1 |
|
Old Republic Fleet |
kotor |
image |
_ |
L |
Space |
Republic Fleet |
10 |
20 |
8 |
10 |
R |
60 |
Each other Republic Space unit you control gets +20 speed and "Pay 0 Force -> Intercept". |
|
Old Republic F-Wing |
kotor |
image |
_ |
L |
Space |
Republic Starfighter |
3 |
50 |
3 |
3 |
R |
61 |
Critical Hit 2. |
|
Old Republic Squadron |
kotor |
image |
_ |
L |
Space |
Republic Squadron |
6 |
40 |
6 |
6 |
R |
63 |
Tap -> Draw 2 cards. Use this ability only during your Build phase. |
|
Old Republic V-Wing |
kotor |
image |
_ |
L |
Space |
Republic Starfighter |
3 |
60 |
3 |
2 |
R |
64 |
Critical Hit 1. Pay 1 Force -> Intercept |
|
Ozymandias-Class Ship |
kotor |
image |
_ |
L |
Space |
Republic Capital Ship |
5 |
40 |
4 |
5 |
R |
66 |
Shields 1. Accuracy 1. |
|
Czerka D-Class Escort |
kotor |
image |
_ |
N |
Space |
Droid Starfighter |
3 |
50 |
3 |
2 |
R |
9 |
If this unit is discarded from play, return it to your hand unless your opponent pays 2 Force. Pay 0 Force -> Intercept. |
|
Ebon Hawk (B) |
kotor |
image |
B |
N |
Space |
Independent Transport |
4 |
50 |
2 |
3 |
R |
26 |
Shields 1. Reserves: Tap -> Retreat a unit from the Character arena. |
|
Ebon Hawk (C) |
kotor |
image |
C |
N |
Space |
Independent Transport |
4 |
50 |
2 |
3 |
R |
27 |
Shields 1. Accuracy 1. Critical Hit 1. |